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Software Engineer
Build the software platform that turns raw CT scanner data into high-quality medical images, using C++/Linux and GPU acceleration to optimize performance and dose.
AI Platform Engineer
Design and operate scalable AI inference platforms for production ML workloads, optimizing GPU utilization, LLM serving, and cloud-native infrastructure.
Senior Deep Learning Compiler Engineer - XLA
Build and optimize compiler algorithms for deep learning workloads, focusing on JAX and OpenXLA to accelerate AI training and inference on NVIDIA GPUs.
AI Infrastructure Engineer
Designs and maintains GPU clusters, Kubernetes, and high-speed networking/storage for AI/ML workloads, using Terraform, Ansible, and observability tools.
Senior Software Engineer, C++ and CUDA - Analytics and Data Intelligence
Build high-performance C++ and CUDA libraries (e.g., libcudf) that accelerate GPU-based data processing for analytics and databases, targeting single-node to multi-GPU clusters.
Software Engineer
Build and optimize the C++/Linux platform and GPU-accelerated software that turns raw CT scanner data into high-quality medical images for radiologists.
Senior Software Engineer - C++
Senior C++ engineer building real-time signal-processing algorithms for next-gen radar systems on Linux, FPGAs, GPUs, and custom hardware.
Sr. Machine Learning Engineer, Foundation Models Inference - Cloud OS & Inference
Builds and optimizes inference stacks for large-scale Apple foundation models, enabling AI features across services like Siri and Photos with low latency.
Senior AI Engineer
Senior AI engineer designs, builds, and operates enterprise AI systems—from inference engines and GPU-accelerated platforms up to RAG pipelines and agent workflows—while mentoring teams and advising clients on production AI outcomes.
System Performance Engineer - AI/ML, Platform Architecture
Optimize AI/ML performance across Apple devices by benchmarking workloads, profiling hardware/software, and driving insights to enhance customer experiences.
System Performance Engineer - AI/ML, Platform Architecture
Optimize AI/ML performance across Apple devices by benchmarking workloads, profiling hardware/software, and uncovering optimizations to enhance customer experiences.
Senior Staff Engineer: 3D Reconstruction
Aechelon Technology, Inc. is a leading producer of 3D simulator content, including Geospecific visual/sensor databases and realistic 3D models. We seek people who share our passion for real-time computer graphics and…
Senior 3D Graphics Software Engineer
Builds and optimizes a real-time 3D rendering engine and tools for flight simulators using C/C++ and APIs like OpenGL/Vulkan/Direct3D.
DevOps Engineer
Build and maintain cloud infrastructure, CI/CD pipelines, and Kubernetes clusters to support robotics software, ML workflows, and embedded deployments for a Physical AI startup.
Junior Software Engineer - Internship
Internship role developing real-time 3D graphics for flight simulators using C/C++ and OpenGL/Direct3D, with mentorship on Aechelon’s pC-Nova application.
Junior 3D Graphics Software Engineer
Develops and optimizes real-time 3D graphics rendering engines and tools in C/C++ for flight simulators, focusing on visual realism and performance.
Junior Eclipse RCP Java Developer
Builds desktop UI components for subsurface energy software using Eclipse RCP/SWT and Java, collaborating with UX designers and geoscientists to implement data visualization features.
Principal Engineer - Backend
Principal Engineer designs and leads backend systems for Encord’s AI data platform, focusing on distributed databases and processing at scale.
Senior Software Engineer, Infrastructure
Build and maintain high-performance backend systems handling billions of data items using PostgreSQL, ClickHouse, Python, Kubernetes, and GCP for Encord’s AI data platform.
Software Engineer, Full-Stack
Build and extend Encord’s full-stack AI platform, from backend services in Python to frontend interfaces in TypeScript/React, deploying on GCP and Kubernetes.