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Senior Software Engineer (Contract)
Frontend Senior Software Engineer on a 4+ month contract building UI systems, screens, widgets, and developer tools for an unannounced game project using C#/C++ and Unity.
Senior Forward Deployed Engineer - Full stack, FDE
Build and deploy end-to-end data and AI solutions for enterprise customers using Databricks, spanning data engineering, ML/AI, and full-stack development while working hands-on with stakeholders.
Sr. Solutions Architect - Public Sector (SLED)
Designs and implements big data solutions for public sector clients using Databricks' platform, open-source tools like Apache Spark, and cloud services, while advising customers on adoption and architecture.
Risk Analyst - Investment Pricing
Validates and oversees pricing methodologies for financial instruments and alternative assets (e.g., bonds, real estate, private equity) at Allianz. Uses Python/VBA, Bloomberg, and statistical tools to analyze data, assess market consistency, and report findings to internal committees.
Manager, Mechanical Services (Nuclear)
The Nuclear Company is the fastest growing AI tech-enabled startup in the nuclear and energy space, pioneering a fleet-scale approach to building the next generation of nuclear reactors. Through our design-once,…

Machine Learning Engineering Manager
Manage a team of ML engineers at a fraud detection company, driving innovation in real-time ML fraud models using the Python data stack while staying 30-40% hands-on in the codebase.
Manager, VFX Art - Teamfight Tactics
Established in 2020, Riot Singapore is a game development studio focused on delivering great experiences to our players. We partner with our LA headquarters on game development for League of Legends, Teamfight Tactics,…
Manager, VFX Art - Unpublished R&D Product
Riot Games was founded on the principle that putting players first leads to the exceptional. In 2009, we released League of Legends—today, millions log in each month. As we expand our global content, we seek a VFX Lead…
Software Engineer, Gameplay - Unpublished R&D Product (Contract)
Contract gameplay software engineer on an unpublished R&D game at Riot Games in Guangzhou, developing and optimizing UE5 client features in C++ and collaborating cross-functionally with designers, artists, and server teams.
Software Engineer, Gameplay - Unpublished R&D Product (Contract)
Gameplay software engineer on an unpublished R&D game at Riot Games' Shanghai office, building gameplay features in C++/C# and collaborating closely with designers and artists.
Staff Software Engineer, Unreal Ecosystem (Australia-Based; Relocation Provided)
Leads the technical vision for Unreal Engine tooling, plugins, and infrastructure at Riot Games, collaborating with global teams to improve game development workflows and runtime performance.
Senior Manager, Art Direction - Unpublished R&D Product
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused development leads to exceptional games. In 2009, Riot released its debut title League of Legends to critical and player…
Principal Software Engineer, Rendering - Unpublished R&D Product
Principal Software Engineer at Riot Games designing and optimizing rendering systems for a new AAA MMO, collaborating with artists and engineers to deliver high-performance visual experiences.
Senior User Experience Designer, Accessibility - Central QA Ops
Designs and audits accessible game and web experiences, sets accessibility standards, and trains teams on inclusive design principles using tools like WCAG and screen readers.
Senior Visual Design Artist – League of Legends (12 Month Contract)
Senior Visual Designer for League of Legends creating in-game UI, style guides, and assets in Figma while collaborating with artists and engineers to deliver immersive player experiences.
Senior Front End Graphics Engineer
Senior front-end engineer building real-time 3D browser-based visualizations of orbits, spacecraft, and live telemetry for space domain awareness, primarily using React and three.js with WebGL/GLSL.
Senior Software Engineer — Lakehouse Systems
Builds and optimizes core lakehouse systems for AI, focusing on metadata, transactions, table maintenance, and storage efficiency at petabyte/exabyte scale using Iceberg, Delta Lake, and cloud object stores.
Emerging Enterprise Account Executive
P-1357 As an Emerging Enterprise Account Executive at Databricks, you have strong command of the SaaS sales process. You know how to sell innovation and change through customer vision expansion and can guide deals…
Startup Account Executive
P-1445 As a Startup Account Executive at Databricks, you get to work with some of the most exciting, disruptive companies using data to change the world. You are creative and self-motivated with experience running both…