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【Data & AI】Automotive Software Engineer Project Lead
Lead automotive software projects for AD/ADAS, digital cockpits, and connected-car platforms, driving next-gen vehicle development with AI, simulation, and cloud-native DevOps.
Technical Designer - Talent Pipeline
Designs and implements gameplay mechanics in Unreal Engine 5 using Blueprints and Sequencer for a PC game studio, collaborating with designers to prototype and refine innovative game experiences.
Contract Technical Cinematic Designer
Design and implement real-time cinematics in Unreal Engine for a narrative-driven horror game, collaborating with writers, animators, and engineers to integrate cinematic sequences into gameplay.
Lead Game Designer
Lead the design vision for a new horror game, building prototypes in Unreal Engine and guiding a small team from concept through pre-production.
Contract Technical UI/UX Designer - Video Games
A contract technical UI/UX designer implements and optimizes in-game interfaces for a popular horror game franchise using Unreal Engine and Blueprint scripting.
Senior Level Designer (7-month contract)
Designs multiplayer combat spaces and levels in Unreal Engine 5 for a third-person action game, iterating on gameplay flow and player interactions.
DevOps Engineering Manager
Lead a DevOps team to build and maintain scalable development infrastructure and tools for game studios, ensuring reliable pipelines and workflows.
3D Motion Designer/Generalist (Unreal Engine)
Creates 3D marketing creatives in Unreal Engine using game assets, handling level design, animation, camera, rendering, and VFX for ads.
QA Analyst
QA Analyst tests gameplay systems and mechanics for a narrative-driven RPG, collaborating with designers and engineers to find and document bugs using tools like Jira and Unreal Engine.
Technical Game Designer - Rainbow Six Mobile
Design and implement gameplay mechanics for Rainbow Six Mobile, ensuring balanced and engaging player experiences using game engines and scripting tools.
Freelance Real-Time Graphics Designer (Vizrt)
Design and implement high-fidelity real-time graphics for live broadcasts using Vizrt and Unreal Engine, optimizing scenes for 60fps+ performance.
Concepteur·trice technique de jeu - Rainbow Six Mobile
Design and implement AI-driven bot behaviors, game mechanics, and operator systems for Rainbow Six Mobile, ensuring balanced and engaging gameplay through collaboration with design and programming teams.
Senior Blockchain Developer
Senior blockchain developer building Web3 apps with Ethereum/Solana/Solidity smart contracts and modern JS/TS stacks for fast-paced startups.
Senior Software Engineer (Remote)
Build core gameplay systems and features for an online multiplayer RPG using C++, Unreal Engine, and 3D math in a live-game environment.
Senior QA Automation Engineer
Build and maintain automated tests for a real-time 3D city digital twin built in Unreal Engine with an Angular web frontend and Pixel Streaming (WebRTC), covering E2E, integration, and load scenarios.
Senior Full-stack Developer @ Lemon.io
Senior full-stack developer matching with startups; builds web apps using Python, React, and cloud platforms (AWS/GCP/Azure) in a remote, client-facing marketplace role.
