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DevOps Engineer
Build and maintain cloud infrastructure, CI/CD pipelines, and Kubernetes clusters to support robotics software, ML workflows, and embedded deployments for a Physical AI startup.
Junior Software Engineer - Internship
Internship role developing real-time 3D graphics for flight simulators using C/C++ and OpenGL/Direct3D, with mentorship on Aechelon’s pC-Nova application.
Junior 3D Graphics Software Engineer
Develops and optimizes real-time 3D graphics rendering engines and tools in C/C++ for flight simulators, focusing on visual realism and performance.
Account Solution Architect
Designs and sells AI infrastructure solutions for high-performance GPU workloads, working with AI labs and enterprises across Northern EMEA while bridging ML training needs with bare-metal infrastructure and MLOps tooling.
Senior Software Engineer I, Inference
Senior engineer builds and optimizes CoreWeave’s Kubernetes-native AI inference platform, improving latency, throughput, and reliability to meet strict P99 SLAs while mentoring peers.
Senior Software Engineer, Inference
Senior engineer building and optimizing CoreWeave's Kubernetes-native AI inference platform to meet strict latency and reliability SLAs, using Python/Go, CUDA, and distributed systems.
Senior Software Engineer - Perf and Benchmarking
Senior engineer builds and runs Kubernetes-native benchmarking services to measure latency, throughput, and reliability across CoreWeave’s global AI cloud, publishing results like MLPerf.
Software Engineer, Inference AI/ML
Develops and optimizes AI model-serving systems on GPU infrastructure, focusing on latency, reliability, and cost while working with tools like Triton, vLLM, and Kubernetes.
Staff Software Engineer, Inference
Leads architecture and performance for CoreWeave’s Kubernetes-native AI inference platform, optimizing low-latency, high-throughput systems and GPU resource management.
Senior Software Engineer - GPU Kernel Authoring & Optimization
Write, profile, and optimize CUDA kernels for LLM inference to maximize throughput and minimize latency on NVIDIA GPUs, using DSLs like Triton or Mojo and benchmarking with MLPerf.
Senior Software Engineer
Build and deploy AI-driven infrastructure software that optimizes building design and reduces CO₂ emissions using Python, ML ops, and cloud-native tools.
C++ Developer (Embedded Video)
Develops and optimizes C++ video-processing algorithms for embedded drone systems, working with computer vision and high-performance computing on Linux-based platforms.
Senior Staff Software Architect
Lead architecture and development of next-gen CT reconstruction platforms using GPU/CUDA, parallel computing, and AI-driven image enhancement for GE HealthCare’s medical imaging products.
Senior Computer Vision Engineer - Deep Learning
Build and deploy deep-learning computer-vision systems using CNNs and Vision Transformers for defence and security applications.
Machine Learning Engineer - Spiking Neural Networks
Build a production-grade spiking neural network engine for machine vision in C++, integrating research into robust AI systems for defence and security.
Machine Learning Engineer
Build and deploy ML models for defence prototypes using Python, TensorFlow, and PyTorch, spanning computer vision, generative AI, and more.
Forward Deployed Engineer (AI & Infrastructure) [VT26-FDE] [Hong Kong] [Full Time]
On-site engineer deploying and optimizing AI systems for regulated clients using Kubernetes, Docker, and AI-driven automation tools like vibe coding and agent swarms.
Machine Learning/Operations Research Platform Engineer
Build and maintain the ML/OR platform that trains, deploys, and scales supply-chain optimization models in C++/Python, blending heuristics, optimization, and AI to help global brands plan faster and greener.
DevOps Engineer, GPUaaS (Singapore, Singapore)
Design, deploy, and maintain large-scale GPU clusters for AI/ML and HPC workloads, automate provisioning, and optimize performance using Kubernetes, Slurm, and NVIDIA tools.
Principal Compiler Software Development Engineer, AI/ML
Lead compiler and performance optimizations for AI training and inference on AMD GPUs, working with MLIR, LLVM, ROCm, and ONNX Runtime to improve compute efficiency and scalability.