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Software Engineer-AI System (Digital Twin / Omniverse)
Build AI-powered digital twin applications in NVIDIA Omniverse, integrating computer vision, VLMs, and LLMs to simulate and automate industrial processes like inspection and logistics.
Software Engineer/ AI Engineer (Manufacturing | PERM)
Develop Python tools and AI integrations for NVIDIA Omniverse to build digital twins and automated inspection systems in manufacturing.
Software Engineer, AI Engineer (Manufacturing)
Develop Python tools and AI integrations on NVIDIA Omniverse for industrial digital twins, automating inspection and simulation in manufacturing workflows.
Software Engineer (AI System)
Build and lead AI-powered digital twin systems using NVIDIA Omniverse, integrating computer vision, LLMs, and real-time 3D simulation for industrial applications.
Software Engineer - AI Systems
Build Python-based AI tools and 3D simulation apps on NVIDIA Omniverse to integrate AI models for industrial inspection, visualization, and digital twin workflows.
XR Experience Designer & Lab Specialist
Designs and builds VR/AR/MR learning experiences using Unity/Unreal and 3D tools, manages a campus Mixed Reality Lab, and trains faculty/students on immersive tech for education.
Full-Stack Game Engineer - Java/Spring & AI
Builds AI-powered backend services in Java/Spring for a game platform and integrates them with Unity/Unreal Engine gameplay systems.
Full-Stack Game Developer
Builds AI-enabled backend services and integrates gameplay logic for a gaming platform using Java/Spring, collaborating with designers and AI engineers to deliver user-centric game experiences.
Senior Machine Learning Engineer
Senior ML Engineer builds real-time AI systems for games, including LLM-driven NPCs and adaptive environments, using C++/Python and Unreal Engine.
Game Backend Development Intern
Intern role building backend services for Unreal Engine-based games, focusing on server design and optimization for multiplayer experiences.
Technical Level Designer, Robotics Simulation
Build 3D robotics simulation scenes in Lucky Engine (C#/Unity-like) to generate training data for AI robots, using assets, scripting, and sensors.
Senior Backend Programmer, Developer Platform (Horde)
Senior backend engineer building Horde, Epic’s internal CI/CD and developer platform, using C#/.NET and cloud services to power Unreal Engine workflows.
Senior Backend Engineer, Developer Platform (Horde)
Senior backend engineer building Horde, Epic’s internal CI/CD and developer platform, using C#/.NET to scale build, compute, storage, and tooling services for Unreal-powered projects.
Senior Software Developer (Frontend)
Develops responsive, visually polished UIs for embedded systems using Qt/QML or game engines, collaborating with teams to design and optimize interfaces for hardware targets.
Mobile Gaming Software Engineer
Develop and maintain mobile games, primarily using C++, C#, or Java, with optional Unity or Unreal Engine experience.
Game Developer for Mobile Platforms
Develop and maintain mobile games, primarily using C++, C#, Java, Unity, or Unreal Engine, ensuring stable and user-friendly experiences.
Mobile Gaming Developer
Develop and maintain mobile games, focusing on stability and user-friendly experiences using C++, C#, Java, Unity, or Unreal Engine.
Mobile Gaming Software Developer
Develop and maintain mobile games, focusing on stability and user experience, using C++, C#, Java, Unity, or Unreal Engine.
Mobile Game Application Developer
Develop and maintain mobile games, focusing on stability and user experience, using C++, C#, Java, Unity, or JavaScript.
Mobile Game Software Engineer
Develop and maintain mobile games, primarily using C++, C#, Java, Unity, or Cocos2d-x, ensuring stable and user-friendly experiences.