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GPU Performance Architect
Architect GPU performance for next-gen graphics and AI workloads, analyzing bottlenecks and proposing hardware improvements using C/C++, Python, and GPU APIs like Vulkan/CUDA.
Senior Software Engineer, AI
Build and optimize the Triton compiler and runtime for AMD GPUs to enable scalable, distributed AI workloads across multi-GPU systems.
Software Engineer, Inference Runtime
Build and optimize LM Studio’s inference runtime for on-device and cloud AI, integrating new engines and models while improving performance across CPU/GPU targets.
Developer Advocate, MAX Inference & Serving
Evangelize Modular’s MAX AI inference and serving platform through technical content, benchmarks, and community engagement to help developers deploy models efficiently.
Developer Advocate, Mojo
Champion Mojo, a new systems language for AI workloads, by creating tutorials, blog posts, and conference talks to help developers adopt it.
AI Platform Support Engineer (APAC)
Who We Are Lightning AI is the company behind PyTorch Lightning. Founded in 2019, we build an end-to-end platform for developing, training, and deploying AI systems—designed to take ideas from research to production…
Software Engineer — RISC-V SIMD Kernels for LLMs
Write and optimize low-level compute kernels (matmul, attention, quantization) in C++23 for a custom RISC-V chip, using SIMD intrinsics and memory-hierarchy tuning to accelerate LLM inference/training.
Senior Simulation and Synthetic Data Engineer
Build high-fidelity 3D surgical simulations and synthetic data pipelines to train perception and policy models for autonomous robotic surgery.
Senior Embedded Software Development Engineer Video
Develop embedded Linux software for real-time, high-definition stereo video processing and illumination control in the da Vinci surgical system.
Senior Embedded Software Engineer, Vision
Builds and maintains embedded Linux software for real-time, high-definition stereo video processing and illumination control in Intuitive’s da Vinci surgical system.
Machine Learning Operations Engineer
Build and maintain the Kubernetes-based infrastructure and MLOps tooling that trains, deploys, and monitors AI models for robotic-assisted surgery at scale.
Sr. Software Engineer - AI Triton Communication
Build and optimize Triton’s distributed GPU communication and execution stack for AMD Instinct accelerators, enabling scalable multi-GPU AI training and inference.
Machine Learning Engineer
Build and deploy large-scale machine learning models and AI agents to optimize Micron’s semiconductor manufacturing workflows using distributed training and GPU optimization techniques.
HPC Customer Solutions Engineer
Support and optimize high-performance computing (HPC) systems for scientific and AI workloads, troubleshooting applications and collaborating with engineering to improve platform usability.
Sr. C++Software Development Engineer - ArcGIS Pro 3D Analysis
Develop high-performance C++ components for ArcGIS Pro's 3D analysis tools, focusing on spatial data structures, algorithms, and visualization for industries like urban planning and engineering.
Sr. Software Development Engineer - Indoors GIS AI and Reality
Senior engineer building AI-powered indoor mapping and 3D reality systems using C++, C#, Python, and geospatial tech to automate indoor navigation and emergency response workflows.
Solutions Architect, Edge AI and Professional Visualization
Design and deploy edge AI and professional visualization solutions for NVIDIA’s enterprise customers using RTX PRO GPUs, DGX systems, and Jetson IGX.
Developer Relations Manager, AI Algorithms, Benchmarks, OSS Datasets
Engage with China’s AI research and developer communities to evangelize NVIDIA’s GPU-accelerated AI tools, focusing on algorithms, datasets, and benchmarks for generative and agentic AI.