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Software Engineer - Real-Time Storage
Designs and builds exabyte-scale storage systems (object, key/value, caching, vector) for AI infrastructure serving 600M+ users, using C++, Rust, or JVM languages.
Member of Technical Staff - Sandbox Service
Builds and maintains a secure, scalable system that gives AI models safe access to computational environments, using Rust/C++/Go and container/virtualization tech.
Software Engineer - Network (C++)
Develops and maintains ultra-low-latency, high-bandwidth networking software for a massive AI supercomputer fabric using C++, optimizing performance for AI model training at scale.
Member of Technical Staff - RL Inference
Designs and optimizes low-precision reinforcement learning inference systems for large-scale workloads, working with Python, C++, Rust, PyTorch, JAX, and CUDA.
Member of Technical Staff - RL Training Framework
Develops and optimizes a reinforcement learning training framework for AI systems, working with distributed systems and languages like Python, JAX, Rust, or C++.
Software Engineer - Platform Infrastructure (Rust, C++)
Builds and optimizes a large-scale distributed system for AI training on supercomputing clusters using Rust and C++, with deep involvement in Linux kernel, networking, and Kubernetes.
ML Infrastructure Engineer
Build and optimize GPU-based ML infrastructure for large-scale AI systems, including training frameworks and data pipelines, while collaborating with ML teams to productionize models.
Software Engineer - Linux Kernel (C++, C)
Build and maintain a high-performance Linux OS for a supercomputer network, write device drivers, and debug hardware/software issues in a fast-paced AI startup.
Software Engineer - Search Infrastructure
Build and optimize large-scale search infrastructure handling millions of transactions, focusing on real-time indexing, serving, and relevance for AI-powered products.
Software Engineer - Data Center
Builds and maintains internal software systems for AI data centers, including repair trackers, dashboards, and integrations with ticketing and telemetry tools.
Site Reliability Engineer - Data Center
Maintains AI datacenter hardware by analyzing firmware, diagnosing failures, managing vendor RMAs, and building monitoring tools to keep systems reliable.
Senior Software Engineer - Mission Autonomy (All Genders)
As a Senior Software Engineer focusing on Aerial Swarming at Stark, you develop real-time cooperative autonomy for multi-UAV platforms, using ROS2 and DDS for communication, embedded Linux on NVIDIA Jetson devices, and optimize systems for field deployment in resource-constrained environments.
Senior Ballistics Analyst
The future of aerospace and defense starts here. Ursa Major was founded to revolutionize how America and its allies access and apply high-performance propulsion, from hypersonics to solid rocket motors, satellite…
Senior Software Engineer - Mission Autonomy (All Genders)
Develops AI-driven behavioral logic for autonomous drone swarms, focusing on multi-agent reinforcement learning, decentralized coordination, and real-time decision-making under constrained environments.
Systems Architect Engineer
The Systems Architect Engineer supports the conceptual design of advanced spacecraft using MBSE frameworks and simulation tools like Python or MATLAB. This role involves analyzing technical trade-offs and defining system requirements for in-space transportation.

Android BSP Engineer
Develops and maintains Android’s kernel and driver layer for embedded payment terminals, integrating hardware with Stripe’s in-person payment systems.

Firmware Engineer
Develops embedded firmware for secure point-of-sale hardware that processes payments, working with hardware teams and industry protocols like SPI and USB.

Backend / API Engineer, Metronome (Billing)
Designs and builds backend systems for Stripe Billing, focusing on subscription, usage-based billing, and financial automation for global businesses.

Backend Engineer, Billing/Tax
Designs and builds billing and tax systems for Stripe’s financial infrastructure platform, working with distributed systems and collaborating across teams to scale global payment and revenue operations.
Senior Engineer, Embedded Software
Develops firmware and embedded systems for cochlear implants, focusing on Class III medical devices, DSP, and regulatory compliance (FDA/CE).