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Systems Software Engineer
Systems Software Engineer building monitoring/automation tools and analyzing system and network performance in a Linux-based mission-critical environment using Python, Bash, C, C++, or Java.
Software-in-the-Loop Test Engineer II
Develop and own a software-in-the-loop simulation testbed for the Blue Ring Spacecraft, building simulation models and test scripts in C/C++ and Python to support integration and test events for space vehicle systems.
Blue Ring Testbed Infrastructure Engineer II
Build and manage automated testing pipelines and virtual execution environments for software-in-the-loop and hardware-in-the-loop simulation testbeds supporting the Blue Ring spacecraft program, using C/C++, Docker, Kubernetes, CI/CD tools, Python, and Azure.
Blue Ring Test Engineer II - Second Shift
Test Engineer II on second shift for Blue Origin's Blue Ring spacecraft program, owning electrical integration and test efforts in a Hardware-in-the-Loop (HIL) lab, including EGSE development, test script execution, and launch operations support.
Software Engineer Intern, Summer 2027 – United States
Software Engineer Intern contributing to live, globally scaled systems at Mastercard, writing clean code in modern languages, writing automated tests, and participating in agile ceremonies using cloud platforms, AI frameworks, and secure blockchain technologies.
Développeur logiciel I / Software Engineer I
Develops embedded software, systems, and tools for the Matter standard to accelerate IoT device commercialization, focusing on wireless protocols and scalable solutions.
Principal Software Engineer, Avigilon Access Control
Principal Software Engineer leading the architecture and evolution of a high-scale, edge-to-cloud Access Control system using C/C++, Go/Python/Node.js, AWS/GCP, and distributed databases.
Associate Director Cloud Security Engineering
Lead and mentor a cloud security engineering team securing workloads, apps, and data across AWS, Azure, and GCP at DTCC, focusing on cloud security tools (Wiz, Aquasec), CNAPP/CSPM, Kubernetes, and automation.
Software Engineer
Develops, maintains, and troubleshoots mission-critical software for classified government systems using C#, Java, C++, and SQL, collaborating with stakeholders to translate requirements into secure, scalable solutions.
DevSecOps Engineer
Senior Linux engineer maintaining classified Red Hat systems, automating secure infrastructure, and ensuring mission-critical uptime with TS/SCI clearance.
Data Science Intern - AI&I (Bachelor degree level)
Data Science Intern applying AI, informatics, and programming skills to data management and statistical analysis under the direction of AI consultants at Mayo Clinic.
Associate Director Cloud Security Engineering
Lead and mentor a cloud security engineering team securing workloads, applications, and data across AWS, Azure, and GCP at a major financial market infrastructure firm, leveraging tools like Wiz, Aquasec, CNAPP/CSPM, and Terraform.
Senior Software Systems Engineer - Web Security
Design and build globally scaled web security services for a cloud-native SASE platform, integrating networking, security, and software engineering to protect organizations worldwide.
Sr. Vehicle Application Software Engineer
Develops and validates advanced ADAS software for SYLUX’s infrared perception systems, translating perception data into vehicle safety features like AEB, FCW, and ACC via C++/Python on Linux/NVIDIA platforms with CAN bus integration.
Software Developer (all levels) - Distributed Simulation Technology (UK)
Develops distributed simulation platforms and interoperability solutions for aerospace, defense, transport, and space agencies using Java/C++ to solve complex engineering challenges.
Développeur logiciel I / Software Engineer I
Develop embedded software, systems, pipelines, and tools for the Matter standard using C/C++ on Silicon Labs' IoT firmware framework in Montreal.
Core Software Engineer
Senior Core Software Engineer at DICE (EA) working on the Battlefield franchise, writing and optimizing C++ code for CPU performance and memory usage, partnering with the Frostbite engine team.
UI Software Engineer - Scalable Platform
The UI Software Engineer will develop and optimize core UI systems within the Frostbite engine for the Battlefield franchise. The role focuses on improving runtime performance, CPU and memory efficiency, and system maintainability using C++.