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Embedded Software Engineer II
Develops low-level embedded software in C/C++ for constrained environments, implementing state machines, handling interrupts, and integrating networking (IP/MAC) into hardware systems.
Embedded Software Engineer III
Develops low-level embedded software in C/C++ for constrained environments, integrating networking and OS concepts while working onsite in Centennial, CO.
Security Engineer, Hardware/Device
Design and implement secure-by-default hardware and firmware components for IoT devices, conduct threat modeling, and drive security requirements across Motive’s fleet and logistics platforms.
Experienced Software Developer
An experienced software developer builds secure, scalable systems for defense, automotive, and telecom clients using C#/.NET, C++, and Azure, collaborating across diverse projects and security-sensitive environments.
Embedded Utvecklare - Försvarsindustri
Embedded software developer working on critical defense and security systems for Sweden’s military and total defense, focusing on communication, command support, and sensor solutions with real-time and reliability requirements. Core technologies include C++, Linux, and AI-assisted development tools.
Principal Embedded Software Engineer
Lead embedded software architecture and firmware development for satellite and aerospace systems using C/C++ and Python, defining RTOS-based real-time solutions and guiding cross-functional teams.
Senior Software Engineer (YDB Team)
Senior Software Engineer at Nebius to develop and optimize YDB, an open-source distributed database and object storage system for AI workloads, using C++ and modern hardware.
Senior Software Engineer (Storage Virtualization Team)
Senior backend engineer building a distributed, fault-tolerant storage system for a hyperscaler cloud platform, using C++, virtio, QEMU, and high-throughput networking.
Staff Software Engineer, Machine Learning and Computational Chemistry
Build and deploy ML models and computational chemistry tools to accelerate drug discovery, integrating Python/C++ with cheminformatics libraries like RDKit and OpenBabel.
Senior Software Engineer (Data Platform, C++)
Build and maintain a distributed data platform (YTsaurus-based) in C++ to power AI workloads, handling petabytes of data across hundreds of servers for internal and external users.
Software Engineer III, Ads Bidding
Develops AI-powered bidding algorithms and infrastructure for Google Ads, optimizing auction ranking and pricing to improve ad quality and advertiser value. Works full-stack on distributed systems, machine learning, and data pipelines.
Software Engineer Intern
Software engineering intern at SK Hynix Memory Solutions in San Jose, developing and validating storage test software tools using C++, Python, JavaScript, and related technologies.
Senior Game Developer
A senior game developer builds core RPG/action mechanics (combat, quests, inventory, AI) in Unreal Engine 5, using C++ and Blueprints to create a Slavic-fantasy story-driven prototype. Focuses on system architecture, performance, and cross-team collaboration.
Software Engineer II, MLOps Framework
Build and maintain ML pipelines that convert and deploy autonomous-truck models to edge hardware, ensuring latency and accuracy meet safety-critical requirements.
Staff Software Engineer, Compute Platform
Lead the design and operation of GitHub’s Kubernetes-based compute platform, ensuring reliability, scalability, and security for production workloads while driving AKS migration and fleet-wide improvements.
Senior Software Engineer (Agentic Search) - Web Access Engineer
Build browser infrastructure and tooling for a novel search engine that powers agentic AI systems by reliably accessing and processing web content at scale.