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Staff Machine Learning Infrastructure Engineer, Embedding Platform
Build and scale Reddit’s next-gen ML embedding platform, designing distributed training and low-latency serving systems that power personalized recommendations across the site.
Software Engineer (New Grad Summer 2027)
Builds software for AI-native metal 3D printing factories, integrating controls, high-speed data pipelines, and geometry processing to automate industrial-scale manufacturing.
Senior Software Platform Engineer, Apple Pay
Builds and maintains Apple’s internal developer platform for Wallet/Payments/Commerce, designing APIs, writing production-grade code, and ensuring reliability/performance for cross-team use under strict privacy/security constraints.
AI Model, Framework, and GPU Software Engineer – Agentic AI
AI Model, Framework, and GPU Software Engineer at AMD developing AI software technologies that enable models and frameworks to run efficiently on GPU-accelerated platforms, working across the end-to-end AI software stack from model bring-up to performance optimization.
Software Engineer II, Full Stack
Full-stack software engineer on Google's Geo team (Maps, Earth, Street View), writing and reviewing code, debugging issues, and contributing to documentation across front-end and back-end systems.
Computer Architect
A Computer Architect role at Efficient Computer, designing hardware-software interfaces for energy-efficient processors, working with compiler and digital design teams, and optimizing performance through design-space exploration.
Firmware Product Lead
Own the build systems, toolchains, Git repositories, and release pipelines that enable next-generation SSD firmware development at scale, using Docker, CMake/Make, and CI/CD infrastructure.

Research Engineer / Scientist (3D Tech Lead)
About World Labs: We build foundational world models that can perceive, generate, reason, and interact with the 3D world — unlocking AI's full potential through spatial intelligence by transforming seeing into…

Research Engineer / Scientist (SLAM)
About World Labs: We build foundational world models that can perceive, generate, reason, and interact with the 3D world — unlocking AI's full potential through spatial intelligence by transforming seeing into…
Senior Embedded Software Engineer
Senior Embedded Software Engineer designs and maintains flight software for aerospace propulsion and avionics systems using C/C++ on ARM/SoC/FPGA platforms.
Staff Software Engineer
Staff Software Engineer at Level builds and maintains build/automation tooling, engine systems, and pipelines for gamedev projects, optimizing performance and mentoring junior engineers in Austin.
Senior Data Scientist
Senior Data Scientist building and deploying cutting-edge ML solutions across diverse use cases, working with engineers to integrate models into production environments using Python, SQL, and cloud ML platforms like SageMaker and Vertex AI.
Staff Software Engineer, Data Infrastructure
Build and scale data infrastructure for an AI-driven hedge fund, designing systems that support research and production workflows while collaborating with ML experts and engineers.
Unmanned Systems Software Engineer
Develops and maintains software for unmanned systems (drones, autonomous platforms) supporting USSOCOM missions, including command/control, autonomy, and sensor integration. Core tech: C/C++, Python, MAVLink, ArduPilot/PX4, Qt/QML, and embedded systems.
Software Engineer Intern (Winter 2027)
Build full-stack features or platform tools as a software engineering intern at Figma, collaborating with teams to ship real-time design collaboration features.
Graduate Software Developer, Python, C
Graduate Software Developer building cloud-based, AI-enabled enterprise software platforms using C#, .NET, SQL, JavaScript, TypeScript, and React within an Agile/Scrum team.