226,168 Python jobs
Open roles that use Python — backend, data, ML and automation.
DevOps Engineer (AWS)
DevOps Engineer in the Cabinet Office's Platform Engineering team: building, deploying and operating AWS-centric cloud platforms and DevOps tooling (with Azure skills developed), covering automation, Terraform IaC, CI/CD, monitoring and FinOps cost optimisation. Permanent Grade 7 role at £59,207, hybrid with at least 60% office attendance.
Lead Full Stack Developer
Lead Full Stack Developer at Thoughtworks, a technology consultancy, in Chennai. You act as the primary client contact, lead and coach delivery teams, and stay hands-on coding across the consulting lifecycle — building solutions with Java or Python plus React/Angular using TDD, continuous delivery and DevSecOps practices.
LLM Engineer
Builds and scales data collection infrastructures and LLM-enriched pipelines that produce cyber threat intelligence for Claroty's CPS protection platform. Day to day involves designing production data pipelines, web scraping/API integrations, and researching and benchmarking LLM models using Python, SQL, and tools like LangChain and Databricks/Snowflake.



Senior Machine Learning Engineer, 3D Data
Roblox (San Mateo, CA) is hiring a Senior ML Engineer to build the data flywheel behind its 3D generative AI foundation models: architecting petabyte-scale pipelines to ingest, clean, and synthesize 3D datasets, building evaluation frameworks, and serving high-throughput inference APIs. Core stack is Python, with C++ and game-engine tools (Blender, Unreal, Unity) as pluses.



Principal Software Engineer, Orchestration
Principal-level technical lead for Roblox's data platform orchestration: owns Apache Airflow and its Kubernetes (EKS) infrastructure that schedules and runs 8,000+ daily DAGs, mostly Spark jobs. Day to day: set multi-year architecture, scale and harden the scheduler, build internal platform tooling, drive observability/SLAs, and mentor engineers.
Senior Full Stack Engineer
Senior full stack engineer at an early-stage healthtech startup building AI agents that coordinate care logistics for people with serious chronic conditions. Day-to-day spans greenfield product development with React/TypeScript/FastAPI, building and evaluating LLM-powered agents, and establishing HIPAA/SOC 2-compliant systems — on-site in Boston, with mentoring duties.



Principal Security Software Engineer, IAM
Principal engineer defining identity and access systems for Roblox’s production infrastructure, including mTLS, SPIFFE/SPIRE, PKI, and AI-agent identity, while mentoring teams and driving long-term security strategy.



Senior Data Scientist, Consumer Apps
Senior Data Scientist on Roblox's Consumer Apps team, applying causal inference, experimentation, and statistical modeling to optimize the Roblox experience across mobile, desktop, console, TV, and VR platforms. Core stack includes Python/R, SQL, Spark, and Airflow.
Senior AI Engineer
Senior GenAI engineer at cybersecurity firm Sygnia in Tel Aviv, building production-grade GenAI and agentic applications for its XDR cyber analytics platform. Core stack: Python, Docker, and AWS (Bedrock, AgentCore, CDK), plus Google ADK — turning researchers' prototypes into secure, scalable cloud services.



Software Engineer, Data Model
Software engineer on Roblox's Game Engine Data Model team, building the core object hierarchy (scene graph/entity system) that powers all Roblox experiences. Day to day: write high-performance C++ engine code, add automated tests, own features from design to launch, and ship code across desktop, mobile, and console.



Software Engineer, Engine Infrastructure
Software engineer on Roblox's Engine Infrastructure (Systems) team writing C++ for core game-engine sub-systems like server/client data syncing, game-aware data streaming, and scaling a game server fleet to millions of servers. Requires 3+ years building distributed backend systems; role is onsite in San Mateo, CA (hybrid Tue–Thu).



Software Engineer, Data Access
Joins Roblox's Data Access team to build EaaS, a managed OLTP platform handling tens of millions of QPS that abstracts distributed databases and caching behind a productive developer experience. Work spans distributed-systems design, reliability and scalability improvements, rollouts, and production operations, coding in C#, C++, Go, or Python.



Software Engineer, GenAI Platform
Roblox is hiring a Software Engineer for its Foundation AI organization to build the platforms, services, and infrastructure powering machine learning, generative AI, and agentic experiences — spanning model training/inference, LLM services, data systems, and GPU/distributed infrastructure — primarily using languages like Go, Python, or Rust. Based onsite in San Mateo, CA (hybrid Tue–Thu).



Senior Software Engineer, Automation Tools
Senior engineer on Roblox's App Test team building the test automation platform behind the Roblox Universal App — frameworks, runners, orchestration services, device-farm infra, and dashboards for end-to-end testing across mobile, desktop, console, and VR, with a push toward AI-native test authoring, selection, and failure triage. Core tech: C++, Python, or Go, plus CI/CD and AI/LLM tooling.



Principal Client Platform Engineer
Roblox is hiring a Principal Client Platform Engineer to act as the technical architect for its global fleet of macOS, Windows, Linux, Android, iOS, and ChromeOS endpoints. Day to day they define fleet security/management strategy, automate patching, OS upgrades and certificate lifecycles, harden endpoint security with tools like CrowdStrike and Kolide, and mentor engineers.
Principal Endpoint Platform Engineer
Serves as the technical architect for Roblox's global corporate endpoint fleet (macOS, Windows, Linux, iOS, Android, ChromeOS), defining strategy for scaling, security, and automation — patching, OS upgrades, certificate lifecycles, and observability tools like CrowdStrike and Kolide. Core tech: endpoint management platforms (Jamf Pro, Intune), Python/Bash/Go/Ruby, IaC/GitOps, Okta Zero Trust, and



Software Engineer, Account Security
Software engineer on Roblox's Account Security team builds features to prevent, detect, and mitigate account takeovers, owning work end to end across the stack in Go, Python, TypeScript, and Lua while using A/B tests and metrics to guide decisions. Based onsite in San Mateo within the Safety organization.


Security Engineer, Kubernetes
Security engineer on the team protecting the Kubernetes platform running X and SpaceXSI: probing clusters for privilege-escalation and pod-breakout attack paths, fixing overprivileged workloads, hardening identity/secrets and supply chain, and building security tooling (including AI-assisted analysis) in Go, Python, or Rust.



Senior Software Engineer, Creator Services Translation
Senior engineer on Roblox's Creator Services Translation team, designing and building highly scalable distributed backend systems for the localization pipeline (text, image, audio detection, translation, serving, rendering). Full-stack work spans client, game engine, backend services, and ML models, using C#, C++, Go, or Python with microservices.



Principal Software Engineer- Agentic Customer Care
Principal engineer on Roblox's Trust & Safety 'Safety Experience' team, building agentic, LLM-powered applications and chatbot solutions for customer-facing and internal safety systems at scale. The role provides technical leadership and mentoring, working with C#/Java/Python, microservices, REST/RPC, and machine learning.