358,893 Senior-Level jobs
Senior engineering roles for experienced developers who lead delivery.



Senior C++ Engineer, Real-time Engine
Senior C++ engineer on Roblox's Geometry Scalability team building real-time 3D engine systems for avatars and environments — mesh processing, level of detail, streaming, and runtime loading — while profiling and optimizing engine performance across devices, especially mobile.



Senior Software Engineer - Machine Bootstrap
Senior engineer on Roblox's Fleet Management team leading the Machine Bootstrap pod: building and operating MAPI, the Machine API that provisions and rebuilds Roblox's global fleet of hundreds of thousands of bare-metal and cloud machines (incl. GPU/AI servers) in minutes. Systems programming in Go, C/C++, or Rust at massive scale.



Senior Frontend/Fullstack Software Engineer, Sharing
Senior software engineer on Roblox's Sharing team building Roblox Moments, the feature where users capture, share, and discover content. Day to day you own projects end to end across the stack — high-performance React client experiences plus backend services serving billions of content items — partnering with product, safety, and infrastructure teams.



Senior Software Engineer (Backend), Co-Experience
Senior backend engineer on Roblox's Co-Experience team, owning and scaling the platform-level Party System (groups, chat, private gameplay, creator APIs) that keeps social interactions safe and civil for millions of concurrent users. Core tech: microservices in a compiled language (C#, C++, Java, or Go) and consumer-facing APIs, with heavy use of AI-assisted development.



Senior Software Engineer, Computer Graphics
Senior engineer on Roblox's Foundation AI team building engine-level infrastructure that turns the Roblox engine into a scalable platform for synthetic 3D data generation to train 3DGen models. Day-to-day involves C++ graphics/engine systems, pipeline architecture, and close collaboration with ML researchers.



Senior Engineering Manager, Ads Data Platform
Hands-on engineering manager leading a team building the data foundation for Roblox's ads business: core data infrastructure, identity, measurement, audience targeting, and ML feature pipelines at massive scale. Focus on technical roadmap, privacy-safe systems, hiring, and cross-functional partnership.



Senior Frontend Engineer, Discovery UX
Senior frontend engineer on Roblox's Discovery UX team building high-traffic user-facing surfaces (homepage, search, charts, experience details) across web and app. Day to day involves designing and shipping React/TypeScript features for millions of users, with A/B testing and cross-platform architecture.



Senior Software Engineer, Productivity
Roblox is hiring a Senior Software Engineer on its Engine Productivity team (Portal) to build AI agent sandboxes, harnesses, and integrations in C, C++, and Rust that improve developer workflows for engineers building Roblox's game engine, clients, and Studio. Based onsite in San Mateo, CA (Tue–Thu).



Senior Software Engineer- User Behavior
Senior backend engineer on Roblox's User Behavior team, building high-scale safety infrastructure: a low-latency per-user behavioral data layer, a centralized rules/ML consequence engine, and a unified intervention-delivery and abuse-reporting framework. Primarily Go backend services, gRPC APIs, streaming/batch pipelines, and ML integrations serving hundreds of millions of users.
Senior Interaction Designer, Access Everywhere
Senior Interaction Designer on Google's Access Everywhere (Core) team, designing the authentication, authorization, and sign-in experiences behind Google and third-party platforms. Day to day: envisioning next-gen identity and AI-delegation UX concepts, building prototypes and storyboards, and redesigning auth flows with UX, Product, Engineering, and Research.



Senior Director, Privacy, Product and Platform Security
Senior security leader at Roblox who owns the strategy, roadmap, and organization for Product Security, Platform Security, and Privacy Engineering, reporting to the CISO. Day to day they lead security/privacy engineering managers and senior ICs, embed security and privacy-by-design into the SDLC, and drive risk-based programs across the platform's cloud, infrastructure, and data systems.
Lead Animator - Gameplay / Chef.fe d'équipe de l’animation – Gameplay
Lead Animator at NBCUniversal's Montréal game studio: supervise a team creating NPC and player animations for AAA real-time gameplay, set the quality bar by hands-on keyframe/mocap work, and manage pipelines, mentoring, and cross-team coordination. Core tools: Maya/MotionBuilder, with Unreal Engine 5 strongly desired.
Senior Release Manager
Owns the end-to-end release process for Agility Robotics' humanoid robot platform: planning release calendars, leading go/no-go decisions, building release automation and CI/CD observability, and running staged OTA rollouts to deployed robot fleets. Requires 5+ years of release management across hardware, firmware, and software.



Senior Data Scientist, Engine Infra
Senior Data Scientist on Roblox's Engine Infra team, defining metrics and telemetry for the game-server (RCC) fleet and edge compute, building analytics pipelines and dashboards, and leading experiments and causal analyses to improve fleet efficiency, reliability, and player experience at scale.



Senior Software Engineer, Automation Tools
Senior engineer on Roblox's App Test team building the test automation platform behind the Roblox Universal App — frameworks, runners, orchestration services, device-farm infra, and dashboards for end-to-end testing across mobile, desktop, console, and VR, with a push toward AI-native test authoring, selection, and failure triage. Core tech: C++, Python, or Go, plus CI/CD and AI/LLM tooling.



Senior Software Engineer - Traffic Proxy
Senior systems engineer on Roblox's Traffic Proxy Services team, building and operating the global edge network and high-performance Layer 7 proxies (Rust on Kubernetes) that handle billions of daily web/API requests and defend the platform against DDoS and large-scale automated abuse.



Senior Security Software Engineer, Sandbox Platforms
Roblox is hiring a senior security engineer to design, build, and harden process sandboxes that isolate untrusted code on Linux, macOS, and/or Windows. Day to day you'd work with platform sandboxing primitives (seccomp, namespaces, Seatbelt, AppContainer), minimize attack surface, write threat models, and do systems programming in C, C++, or Rust.
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Senior Software Engineer, Creator Services Translation
Senior engineer on Roblox's Creator Services Translation team, designing and building highly scalable distributed backend systems for the localization pipeline (text, image, audio detection, translation, serving, rendering). Full-stack work spans client, game engine, backend services, and ML models, using C#, C++, Go, or Python with microservices.