Associate 3D Designer at Michael Kors (Capri Holdings) preparing hard-surface 3D assets: retopologizing factory files, cutting UVs, texturing/recoloring in Substance and Adobe, and loading/rendering assets in Unreal Engine 5 for the Virtual Showroom and Product Configurator. Core tools: Maya, ZBrush, Substance, UE5, Arnold.
Sign in to see your match