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American video game developer
12-week remote spring 2027 internship at Crystal Dynamics supporting character optimization technical art on active AAA projects: building and refining tools/scripts in Unreal Engine, Maya, and Python, troubleshooting DCC-to-engine pipeline issues, and reducing content debt, with a first onboarding week onsite in San Carlos, CA.
12-week remote spring 2027 internship at Crystal Dynamics supporting technical art on active AAA projects, focused on environment optimization: building Maya/Unreal tools and Python scripts, troubleshooting DCC-to-engine pipelines, and reducing content debt, with the first week onsite in San Carlos, CA for onboarding.
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