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Principal backend-focused engineer to help build a brand-new sports technology product from scratch at Hawk-Eye Innovations. Day to day: designing real-time backend services, APIs, and data pipelines (Java, Kafka, event-driven/distributed systems), collaborating with frontend, CV/ML and data teams, and driving architecture and mentorship.
Develops and improves the computer vision algorithms behind Hawk-Eye's cricket tracking and auto-officiating systems — ball and player tracking, multi-view geometry, and occlusion handling — optimised for real-time use in live sport. Core stack is C++, with Git, Visual Studio, and optionally CUDA/GPU computing.