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Principal platform infrastructure engineer at Imagination Technologies leading a greenfield build of an orchestration platform that coordinates long-running compute jobs across on-prem HPC/HTC and cloud, with elastic scaling, failure handling, and visibility. The senior voice on infrastructure, security, and platform architecture.
Founding member of a new 'Hardware Tools & Flows' team building an automated tool stack and hyper-fast, resilient build system for Imagination Technologies' GPU & AI hardware teams, optimizing tool use and maximizing simulation workloads on a distributed compute grid.
Staff/Principal-level GPU hardware design engineer at Imagination Technologies, designing, debugging, and optimising complex hardware modules for graphics processors that power mobile and connected devices. Onsite role based in Kings Langley or Bristol, UK.
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