keywordsstudios
Open positions
VFX Artist | Artiste en effets visuels - GameSim - Talent Pipeline
GameSim (a Keywords Studios game development studio) is building a talent pipeline for a hands-on real-time VFX Artist: creating and optimizing in-game effects in Unreal Engine/Niagara, building textures and materials, reviewing and mentoring other artists, with room to grow toward lead duties. Note: this is a pipeline posting, not an immediate vacancy.
VFX Artist - GameSim - Talent Pipeline
Talent-pipeline opening for a real-time VFX Artist at GameSim (a Keywords Studios game studio): create and implement in-engine effects using Unreal Engine 4/5 and Niagara, build textures, materials, and supporting assets, optimize VFX performance, and review/mentor other artists with a path toward lead responsibilities. Remote, hybrid, or on-site within eligible U.S. states.
Environment Artist - GameSim - Talent Pipeline
GameSim (a Keywords Studios co-development studio) is building a talent pipeline for an Environment Artist/Generalist who creates high-quality 3D environment art—props, modular kits, materials, set dressing—and assembles worlds in Unreal Engine, reviews teammates' work, documents workflows, and can grow toward lead responsibilities. Remote, hybrid, or in-office within eligible U.S. states.
Environment Artist | Artiste en environnements - GameSim - Talent Pipeline
GameSim (a Keywords Studios game development studio) is hiring a 3D Environment Artist/Generalist to create environment art, props, modular assets and world-building content in Unreal Engine across varied art styles for client games. A hands-on production role with art reviews, mentoring and workflow duties, remote-friendly within Ontario, Quebec, or BC.
3D Character Artist
Creates and textures 3D characters and creatures for well-known game titles — modeling, UV mapping, and texturing assets to client specs and deadlines using tools like Maya, ZBrush, and Photoshop — while estimating work, polishing junior artists' output, and occasionally acting as sub-lead. Office-based role in Pasig, Philippines.
3D Environment Artist
Creates high-quality 3D environment assets for AAA game titles on Keywords Studios' outsourced game art team in Pasig — interpreting client briefs, estimating effort, building benchmark/sample assets, and reviewing peers' work using Maya, 3ds Max, Photoshop, ZBrush, Substance, and Unreal/Unity.
Technical Artist | Artiste Technique - VOLTA
VOLTA (a Keywords Studios creative studio) is hiring a Technical Artist in Quebec City/Montreal to support the art team, integrate 3D character and prop assets into game engines, and maintain the asset creation pipeline. Core stack: Unreal Engine 5, Unity, Maya (Python/MEL), Substance Painter/Designer, ZBrush, Houdini, and Perforce.
2D Concept Artist - Volta
VOLTA (a Keywords Studios brand) in Québec City is hiring a 2D Concept Artist to create high-quality concept art, exploratory designs, and visual documentation for AAA game titles under art direction, using industry-standard workflows including 3D software and photo manipulation.
シニア3D背景アーティスト
Wizcorpでは、次世代型ゲーム機向けのプロジェクトに携わるシニア3D 背景アーティストを募集しています。あなたのこれまでのご経歴、スキル、経験に応じて、当社のチーム内で最適なポジションをご紹介させていただきます。 全世界21カ国に拠点を持つ当社グループ会社のアーティストとしてワールドワイドで活躍するチャンスです。 世界各国の様々なスタイルのアートにふれあい、制作に携わる事であなた自身の経験と技術はより一層豊になるでしょう。…
Technical Artist - Animation
Description Keywords Studios Singapore is currently looking to expand its team. We're currently looking for AAA, experienced Technical Animation Artists. These opportunities can be located in either Malaysia, or…
3D 背景アーティスト
Wizcorpでは、次世代型ゲーム機向けのプロジェクトに携わる3D 背景アーティストを募集しています。あなたのこれまでのご経歴、スキル、経験に応じて、当社のチーム内で最適なポジションをご紹介させていただきます。 全世界21カ国に拠点を持つ当社グループ会社のアーティストとしてワールドワイドで活躍するチャンスです。 世界各国の様々なスタイルのアートにふれあい、制作に携わる事であなた自身の経験と技術はより一層豊になるでしょう。 業務内容…
シニアエフェクトアーティスト (VFX)
Senior VFX Artist at Wizcorp (Keywords Studios) creating game effects for next-gen consoles—simulations, texturing, modeling, and setup—with technical support for game development teams. Fully remote with flexible hours, 7+ years VFX experience required, salary ¥6–8.4M/year.
エフェクトアーティスト (VFX)
Creates and designs visual effects for next-gen console games using tools like Houdini, Unreal Engine, and Maya, collaborating with global teams in a fully remote role.
シニアテクニカルアーティスト
Senior Technical Artist focusing on game VFX design, production, and technical support for next-gen consoles, requiring experience with DCC scripting and game engines.
テクニカルアーティスト
Technical Artist at Wizcorp (Keywords Studios) in Tokyo creating game VFX and effects for next-gen consoles. Collaborates with planners and programmers to design and produce effects using simulation, texturing, and modeling, with technical support responsibilities. Works primarily with Houdini, Unity/Unreal, and DCC scripting tools.
ライティングアーティスト
※本ポジションは日本国内在住かつ、日本で就労可能な有効な就労資格をお持ちの方を対象としています。 ライティング制作 ゲーム環境およびシネマティクス向けに、高品質でビジュアル的に魅力のあるライティングを制作する ムードやトーン、雰囲気を通じて、プロジェクトのアートディレクションやストーリーテリングに沿ったライティングを制作する リアルタイムゲームエンジン向けに最適化されたライティングを制作・実装する コラボレーション・制作業務…
Senior Character Artist Vic/SA/Qld
Character Creation Contributing to the art vision for the Characters Produce assets that align with the project’s artistic direction and technical requirements. Develop polished models, textures, shaders, and materials…
Senior Technical Artist - Vic/SA/Qld
The role of Senior Technical Artist drives the efficiency of the art production pipeline, acting as the critical bridge between the creative vision of the Art team and the technical constraints of Engineering. This…