keywordsstudios
Open positions
VFX Artist | Artiste en effets visuels - GameSim - Talent Pipeline
GameSim (a Keywords Studios game development studio) is building a talent pipeline for a hands-on real-time VFX Artist: creating and optimizing in-game effects in Unreal Engine/Niagara, building textures and materials, reviewing and mentoring other artists, with room to grow toward lead duties. Note: this is a pipeline posting, not an immediate vacancy.
VFX Artist - GameSim - Talent Pipeline
Talent-pipeline opening for a real-time VFX Artist at GameSim (a Keywords Studios game studio): create and implement in-engine effects using Unreal Engine 4/5 and Niagara, build textures, materials, and supporting assets, optimize VFX performance, and review/mentor other artists with a path toward lead responsibilities. Remote, hybrid, or on-site within eligible U.S. states.
Environment Artist - GameSim - Talent Pipeline
GameSim (a Keywords Studios co-development studio) is building a talent pipeline for an Environment Artist/Generalist who creates high-quality 3D environment art—props, modular kits, materials, set dressing—and assembles worlds in Unreal Engine, reviews teammates' work, documents workflows, and can grow toward lead responsibilities. Remote, hybrid, or in-office within eligible U.S. states.
Environment Artist | Artiste en environnements - GameSim - Talent Pipeline
GameSim (a Keywords Studios game development studio) is hiring a 3D Environment Artist/Generalist to create environment art, props, modular assets and world-building content in Unreal Engine across varied art styles for client games. A hands-on production role with art reviews, mentoring and workflow duties, remote-friendly within Ontario, Quebec, or BC.
Technical Support Engineer I - Pune
At Keywords Studios, we are using our passion for games, technology and media to create a global services platform for the video games and entertainment industries. Our aim is to become the “go to” provider of…
Technical Artist | Artiste Technique - VOLTA
VOLTA (a Keywords Studios creative studio) is hiring a Technical Artist in Quebec City/Montreal to support the art team, integrate 3D character and prop assets into game engines, and maintain the asset creation pipeline. Core stack: Unreal Engine 5, Unity, Maya (Python/MEL), Substance Painter/Designer, ZBrush, Houdini, and Perforce.
Technical Artist - Animation
Description Keywords Studios Singapore is currently looking to expand its team. We're currently looking for AAA, experienced Technical Animation Artists. These opportunities can be located in either Malaysia, or…
ゲームエンジンプログラマー
Wizcorpでは、次世代コンソール向けのエキサイティングなプロジェクトに携わるゲームエンジンプログラマーを募集しています。あなたのこれまでのご経歴、スキル、経験に応じて、当社のチーム内で最適なポジションをご紹介させていただきます。 このポジションに向いている方 👨🦰👩🦳🧑🦲…
Video Game Engine Programmer
Wizcorp is looking for Game Engine Programmers to work on exciting projects for next-generation consoles. Depending on your background, skills, and experience we’ll find the most suitable role within our teams. Is this…
Unreal Engineプログラマー
Wizcorpでは、次世代コンソール向けのエキサイティングなプロジェクトに携わるUnreal Engine(4および5)プログラマーを募集しています。あなたのこれまでのご経歴、スキル、経験に応じて、当社のチーム内で最適なポジションをご紹介させていただきます。 このポジションに向いている方 👨🦰👩🦳🧑🦲 Unreal…
Unreal Engine Programmer
This position requires you to reside in Japan during your employment with Wizcorp. Wizcorp is looking for Unreal Engine (4 and 5) Programmers to work on exciting projects for next-generation consoles. Depending on your…