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MAINX is hiring a UI/UX Artist/Illustrator to create wireframes, UI kits, icons, layouts and prototypes for its casual mobile games (Solitaire, Mahjong, Puzzles) on Android and iOS. The role centers on Figma and Photoshop, working with technical artists and the lead artist.
Part-time manual QA engineer for mobile games (Android/iOS) at Mainx. Day to day: testing UI and gameplay, writing test cases and checklists, verifying the game against quality requirements, working with developers to resolve issues, and reporting test progress using tools like Android Studio and Charles.
Part-time UX/UI designer for a mobile Mahjong game and casual/puzzle titles. Day to day: building UX wireframes, game layouts, icons, UI kits and responsive variants in Figma/Photoshop, then exporting assets for the game engine alongside technical artists. Fully remote worldwide.
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