Nintendo
Nintendo is a global leader in the entertainment industry, renowned for developing and marketing innovative video game systems and software.
Company facts
- Founded
- 1980
- Employees
- 5,000
- Headquarters
- United States
- Type
- Mid-Size
About
Nintendo is a global leader in the entertainment industry, renowned for developing and marketing innovative video game systems and software. Originating in 1889, the company has evolved from a playing card manufacturer to a pioneering force in interactive entertainment, consistently delivering beloved characters and immersive gaming experiences. Nintendo of America, based in Redmond, Washington, focuses on bringing these experiences to the North American market. The company offers a diverse portfolio including popular consoles like the Nintendo Switch, and iconic franchises such as Mario, The Legend of Zelda, and Pokémon. Nintendo is dedicated to providing high-quality products and fostering a collaborative, employee-focused work environment.
Open positions
Associate Localization Specialist - Japanese
Nintendo of America About Nintendo of America : From the launch of the Nintendo Entertainment System™ more than 30 years ago, Nintendo’s mission has been to create smiles through unique entertainment experiences. Here…
CONTRACT - Associate Level Game Designer (NST)
Contract Associate Level Game Designer at Nintendo Software Technology in Redmond, WA (hybrid, onsite regularly). Day to day: implement design specs into playable prototypes using tools like Unity or Unreal, play-test and refine gameplay, maintain game mechanics, UI areas, localization, and design documentation under senior designers' direction.
HR Generalist (Retro Studios)
RETRO STUDIOS: Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the…
Software Engineer II (NST)
Develops gameplay features and systems for Nintendo games, collaborating with designers/artists to solve technical challenges and deliver high-quality, scalable solutions using C++/C# in a game engine environment.
CONTRACT - Gameplay Software Engineer
Develops, writes, and debugs code for video game projects using C/C++/C# in a hybrid role at Nintendo’s Redmond studio.
Sr Software Engineer - Gameplay (NST)
Leads gameplay feature implementation and small teams using C/C++/C#, focusing on code quality, architecture, and mentoring within a game development environment.
Tools Engineer - Systems (Retro Studios)
RETRO STUDIOS: Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the…