People Can Fly
Open positions
Senior AI Designer
Senior designer who creates, prototypes, and ships combat and enemy-AI systems for AAA shooters: building combatant behavior with state machines, behavior trees, VFX and sound in Unreal Engine 4, owning features from paper design through debugging to delivery, running playtests, and mentoring junior designers.
Senior Gameplay Animator
Follow the established vision of the game’s story and gameplay in the process of animation creation. Creating high-quality content utilizing both hand key animation and motion capture data. Develop animations that…
Principal Character Artist
Maintain artistic direction and quality Produce high quality character, creature, and props suitable technically and artistically with the project's universe and visual direction. Cooperation on setting artistic vision…
Technical UI/UX Designer
Deliver high-quality UI content/assets aligned with artistic direction and quality standards. Translate UX flows and wireframes into functional in-game UI. Create (Figma or Adobe Photoshop) and Implement UI mockups in…