People Can Fly
Open positions
Senior AI Designer
Senior designer who creates, prototypes, and ships combat and enemy-AI systems for AAA shooters: building combatant behavior with state machines, behavior trees, VFX and sound in Unreal Engine 4, owning features from paper design through debugging to delivery, running playtests, and mentoring junior designers.
Programmeur (-euse) senior en IA / Senior AI Programmer
Senior AI programmer at game studio People Can Fly: builds and maintains NPC behaviours, pathfinding, group-movement and decision-making systems in Unreal Engine 5, extends the studio's AI framework and tools, and mentors peers. Requires 5+ years' software experience, a shipped AAA AI-programmer credit, and expert C++.
Animateur(-trice) de jouabilité sénior(e) / Senior Gameplay Animator - Remote
People Can Fly is hiring a Senior Gameplay Animator (remote, Montréal, Canada) to create high-quality gameplay animations for its video games, using hand-keyed animation and motion capture data, implementing and iterating on them in-game, and working in the company's in-house mocap studio.
Principal Character Artist
Maintain artistic direction and quality Produce high quality character, creature, and props suitable technically and artistically with the project's universe and visual direction. Cooperation on setting artistic vision…
Technical UI/UX Designer
Deliver high-quality UI content/assets aligned with artistic direction and quality standards. Translate UX flows and wireframes into functional in-game UI. Create (Figma or Adobe Photoshop) and Implement UI mockups in…
Artiste de personnage principal(e) / Principal Character Artist
We are looking for someone who can work remotely from either Poland or Canada (EST) and is flexible with working hours across different time zones. Maintenir la direction artistique et la qualité Produire des…