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Data engineer on Sony Interactive Entertainment's (PlayStation) studio data team in London: owns and improves high-throughput streaming/batch data pipelines, builds supporting services (e.g. in-game maps and video tooling integrations), and connects the data collection platform with BI tools. Core stack: Go/Python and AWS analytics services.
Lead Data Engineer at Sony Interactive Entertainment (PlayStation Studios) in London, owning and scaling high-volume data pipelines and supporting services for game analytics. Core stack is Go/Python with AWS data services (S3, Redshift, Kinesis, Athena, Glue), plus BI integration to enable studio self-service.
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