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Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio…
Leads the strategy, development, and scaling of mobile hybrid casual games, balancing live product performance with new game initiatives in a fast-growing studio.
Leads the strategy, development, and scaling of mobile hybrid casual games, overseeing live products and new initiatives while driving revenue, engagement, and team growth.
A game designer at Lion Studios (Tripledot's publishing arm) supporting Turkish external development teams on casual puzzle mobile titles. Day to day: design gameplay loops, levels, and monetization, and use player data to optimize funnels. Core stack: game/level design, data analysis, and Turkish fluency.
Game Designer at Lion Studios (Berlin) collaborates with Turkish dev teams to design, iterate, and optimize casual puzzle games. Focuses on gameplay loops, monetization, and data-driven improvements for retention.
Designing hybrid-casual puzzle game prototypes, core gameplay, and progression systems for mobile titles at Belka Games (Tripledot Studios), including balancing mechanics, writing GDDs, and collaborating with R&D teams.
Designs and prototypes hybrid-casual puzzle games, iterating on core mechanics, progression systems, and LiveOps features from scratch.
Designs and prototypes hybrid-casual puzzle games, iterating on core mechanics, progression, and LiveOps systems from day one.
Designs and balances the in-game economy and live-ops systems for a free-to-play mobile game, using data analysis and modeling to improve monetization and player experience.
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