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Leads the strategy, development, and scaling of mobile hybrid casual games, balancing live product performance with new game initiatives in a fast-growing studio.
Leads the strategy, development, and scaling of mobile hybrid casual games, overseeing live products and new initiatives while driving revenue, engagement, and team growth.
Lead Level Designer at Tripledot Studios in Jakarta (hybrid): owns the level design vision and quality for casual mobile titles (e.g., Woodoku, Solitaire), leads and mentors a team of level designers, and stays hands-on creating, balancing, and polishing levels using Unity, player data, and AI prototyping tools like Claude and Gemini.
Designing hybrid-casual puzzle game prototypes, core gameplay, and progression systems for mobile titles at Belka Games (Tripledot Studios), including balancing mechanics, writing GDDs, and collaborating with R&D teams.
Designs and prototypes hybrid-casual puzzle games, iterating on core mechanics, progression systems, and LiveOps features from scratch.
Designs and prototypes hybrid-casual puzzle games, iterating on core mechanics, progression, and LiveOps systems from day one.
Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio…
A Unity Software Engineer at Tripledot Studios' Ludios studio in Jakarta builds gameplay features, tools, and liveops for casual free-to-play mobile games on iOS and Android. Day to day involves Unity and C# development, code optimization, architecture design, code reviews, and unit tests in an Agile team.
Senior Unity Software Engineer at a mobile gaming studio, building and optimizing free-to-play games for iOS and Android using Unity and C#.
Data Scientist at a top mobile game studio, analyzing player behavior and optimizing monetization using A/B testing, SQL, Python, and statistical modeling to drive game design and business decisions.
Build and validate Tripledot’s experimentation platform by writing Python prototypes, running A/B tests, and ensuring accurate statistical analyses for mobile games.
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