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A 2D Artist at Tripledot's Ludios studio in Jakarta creates hand-painted 2D environment assets, props, and textures for a live mobile game, following art guidelines from the Lead Artist. Core tool is Photoshop within a 3D game pipeline; Unity and 3D software knowledge are pluses.
Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios. Our expanded portfolio…
Lead Level Designer at Tripledot Studios in Jakarta (hybrid): owns the level design vision and quality for casual mobile titles (e.g., Woodoku, Solitaire), leads and mentors a team of level designers, and stays hands-on creating, balancing, and polishing levels using Unity, player data, and AI prototyping tools like Claude and Gemini.
A Unity Software Engineer at Tripledot Studios' Ludios studio in Jakarta builds gameplay features, tools, and liveops for casual free-to-play mobile games on iOS and Android. Day to day involves Unity and C# development, code optimization, architecture design, code reviews, and unit tests in an Agile team.
Technical Artist at Tripledot Studios implements 2D/3D art assets and UI in Unity, optimizing performance and collaborating with artists and developers to bring game visuals to life.
Senior Unity Software Engineer at a mobile gaming studio, building and optimizing free-to-play games for iOS and Android using Unity and C#.
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