Point your AI agent at freehire and let it find you a job.

Get the CLI →

ubisoft2

Ubisoft Entertainment SA is a French video game publisher that produces, publishes, and distributes video games for various platforms, including consoles, PC, and mobile devices. Renowned for franchises like Assassin's Creed, Far Cry, and Just Dance, Ubisoft aims to enrich players' lives with high-quality, engaging gaming experiences.

Discussion

Company facts

Founded
1986
Headquarters
France
CEO
Yves Guillemot

About

Our story began with a family. The five Guillemot brothers, recognizing an opportunity in the burgeoning software development industry, founded Ubisoft in 1986 with the goal of creating and distributing video games worldwide. From our initial releases like Zombi for home computers to the 90s platform hit Rayman, our early creative drive set the stage for what Ubisoft would become. At our core, we are defined by our people. We embrace talent from all backgrounds and corners of the globe to craft unforgettable games and bring to life ideas that would otherwise remain impossible. Today, our 45+ studios and over 19,000 employees constitute a diverse global team dedicated to bringing joy to all types of players across the world. We are committed to enriching the lives of our players by developing high-quality games that resonate with diverse personalities, unite people, and offer opportunities for learning and growth through entertainment. Our independent and creative spirit is a significant part of who we are, but the other crucial piece is you: our global community of players, partners, and beyond. We understand that nurturing the health of our industry is vital for our future. Therefore, we are focused on supporting a wide range of initiatives, from new technological research to incubator programs for independent developers. Beyond gaming, we are steadfast in our commitment to minimizing our environmental impact and protecting our planet. To empower our teams with the freedom to create novel experiences and express their diverse perspectives, we remain dedicated to our independence as a game-maker and publisher. Our teams have tirelessly worked to preserve this independence, allowing us to chart our own course and uphold our values of creativity and embracing the unexpected. Our teams and stakeholders recognize that our freedom is paramount to our continued success. As we've grown from a family business into a global organization, our passion for embracing new ideas and technologies has never diminished. Whether it's pioneering dynamic lighting for Tom Clancy's Splinter Cell, getting players moving with Just Dance, or constructing intricate open worlds in franchises like Assassin's Creed, Watch Dogs, and The Division, discovering exciting new ways to create games is more than a business strategy—it's ingrained in our DNA.

146 jobs

Tailor your CV for this role?

We couldn't check your fit for this role — add a CV to your profile to see it next time.

A new version of freehire is available