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3D Artist

Open 56d

You will create high and low resolution 3D models and textures for characters and objects. You will perform weight mapping and rigging, develop textures optimized for different resolutions, and conceptualize and produce animations. You will collaborate with producers designers and stakeholders, submit a portfolio and complete a skills test during recruitment.

Responsibilities

  • Model characters and objects at high and low resolution
  • Perform weight mapping and rigging of models
  • Create textures for high and low resolution assets
  • Conceptualize and develop high caliber animations
  • Collaborate with producers game designers and stakeholders
  • Prepare and submit portfolio and take required skills test

Requirements

  • Good command of the English language
  • At least 2-3 years of proven experience as a 3D artist
  • Excellent understanding of human anatomy and motion
  • Excellent understanding of design basics including relief lighting composition perspective and colour
  • Proficiency with Maya or 3ds Max ZBrush and BodyPaint
  • Strong knowledge of Photoshop
  • Degree in 3D Arts or equivalent production experience is an asset
  • Resume and portfolio required
  • Candidates required to take a test before interview

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