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UNIVERSITY OF SILICON VALLEY

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Adjunct Faculty DAA

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Summary

Transfer knowledge including theory, practical skills, methods, and techniques. Impart practical application of principles, techniques, and software. Other aspects of teaching include; supervision of instructional activities, such as cooperative work experiences, internships, and practice; instructional management, tutoring; curriculum and course development; and creation of teaching and instructional materials.

Classes include:

  • Character Rigging - emphasis on character rigging techniques: joints, surface binding, articulation, forward and inverse kinematics, and hierarchical node structures
  • Storyboarding - principles of Storytelling in a visual medium to pre-visualize animation or live-action film. Topics include scale and camera angle, camera movement, character staging, composition, and basic editing processes
  • 2D Animation, level 2 - Advanced study of facial animation and expression with an introduction to animal characters and animation
  • Modeling – introduction to hard and organic surface modeling
  • Lighting and Layout - lighting, scene composition, blocking
  • Digital Painting - painting textures for shaders and fully realized scenes

Duties and Responsibilities

  • Teach several classes per semester
  • Collaborate with department faculty in curriculum implementation, student support, and continuous program improvement.
  • Ensure curriculum and syllabi are up to date and all classes have relevant materials through program review
  • Maintain regular office hours outside of instructional time
  • Participate in department meetings and student success initiatives
  • Participate in program learning assessment
  • Maintain industry knowledge
  • Other duties and related projects as assigned

Skills

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