Audio Programmer
Summary
Develops audio systems for a proprietary game engine, optimizing sound design workflows and leveraging PC hardware/APIs to create immersive audio experiences in a large-scale game universe.
As an Audio Programmer in our Manchester Studio you would be advancing the audio technology for a proprietary game engine powering a huge universe, covering the scale the sound of the movement of a player's clothing all the way to the roar of a capital ship. You will also develop the audio technology that allows sound designers to bring a world to life, and refine the workflow that gives access to it. All of this will be achieved using the latest PC hardware and APIs to produce a fast and scale…