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Character Animator - Generative AI Experiences SW

Open 59d posting dated last month

Summary

Creates expressive, real-time character animations for interactive systems using Maya, blending artistry with technical constraints to push generative AI-driven animation limits.

At Apple, we strive to make great products that empower people and improve their lives. We are looking for a great Character Animator to join our diverse team of engineers, artists and designers and help us take our state of the art character animation systems to the next level. This position focuses on creating high-quality, stylized character animation with emphasis on creative expression, performance, and facial animation to push the limits of the next generation of interactive computing.

This role requires a deep understanding of animation artistry, technical proficiency in Maya, and the ability to work within real-time constraints while maintaining high creative standards.

Minimum Qualifications

  • Solid grasp on the traditional principles of animation
  • Experience in expressive facial animation
  • Expert level of knowledge of Autodesk Maya
  • Understanding of technical constraints in real-time environments
  • Great at providing and receiving feedback
  • Ensure animations run efficiently across target platforms and use cases, both real time with frame rate budgets and non-real time

Preferred Qualifications

  • USD format and workflow familiarity
  • Experience with procedural animation techniques
  • Motion capture cleanup and performance enhancement experience
  • Experience with real-time game engines (Unity, Unreal, or proprietary engines)
  • Experience with non-linear animation systems, animation statemachines and/or motion matching techniques.
  • Skilled in modeling and rigging is a plus

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