Concept Artist – Mobile Games
Summary
Creates concept art for mobile games, focusing on characters, environments, UI/UX, and marketing visuals to shape player experience and storytelling.
Concept Artist – Mobile Games
Location: Pune, India
Department: Engineering
Experience: 3 - 5
Job Summary
Key Responsibilities
- Create concept art for characters, environments, props, UI elements, game features, and visual themes.
- Develop artwork with a strong focus on storytelling, mood, visual hierarchy, and player experience.
- Apply basic principles of player psychology when designing characters, rewards, progression visuals, environments, and game interactions.
- Contribute to UI/UX art direction, ensuring interfaces are visually appealing, readable, intuitive, and suitable for the target audience.
- Create concepts and visual directions for store assets, promotional artwork, key art, banners, icons, and marketing creatives.
- Help establish and maintain a consistent art style and visual language across the game.
- Work closely with game designers, artists, developers, and marketing teams to translate gameplay ideas into effective visual solutions.
- Produce sketches, paint overs, mood boards, visual explorations, and polished concepts for production teams.
- Research competing games, visual trends, player preferences, and visual references to support creative decisions.
- Explore multiple concepts quickly and iterate based on feedback.
- Clearly communicate visual ideas and collaborate effectively with cross-functional teams.
Required Skills
- Strong fundamentals in composition, color, lighting, shape language, perspective, and visual storytelling.
- Good understanding of game art and player-focused design.
- Basic understanding of UI/UX principles and visual hierarchy.
- Understanding of how visuals influence player emotion, engagement, readability, and decision-making.
- Ability to explore multiple concepts and communicate ideas clearly.
- Ability to think beyond aesthetics and understand why a visual works for the player.
- Strong interest in game design, storytelling, player psychology, marketing art, and art direction.
- Comfortable receiving feedback and iterating rapidly.
- Strong collaboration and communication skills.
Good to Have
- Experience working on mobile games or interactive entertainment products.
- Experience creating game marketing and promotional artwork.
- Experience with game UI/UX and visual design.
- Understanding of player engagement and game presentation.
- Experience collaborating with game designers, developers, UI/UX designers, and marketing teams.
- Ability to create concepts that can guide 2D/3D production artists.
- Awareness of current mobile gaming trends and competitor games.
Portfolio Requirements
- Concept Art
- Character Design
- Environment Design
- Prop Design
- Visual Development
- Game UI/UX Art
- Marketing/Promotional Art
- Visual Storytelling
- Mood Boards and Visual Explorations