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Console Systems Designer

Open 25d

You will plan systems and content for PC and console projects. You will improve game quality through balancing, data design, stable system architecture, and detailed refinements. You will communicate planning intent clearly and coordinate implementation processes with colleagues.

Responsibilities

  • Plan systems and content for PC and console projects
  • Improve game quality through balancing and data design
  • Design stable system structures and refine details
  • Communicate planning intent clearly and coordinate implementation processes

Requirements

  • Have 10 or more years of practical game-planning experience or equivalent senior-level capability
  • Translate abstract direction into outcomes that users will value
  • Demonstrate strong situation analysis and problem-solving skills
  • Proactively create agendas
  • Submit a written response about cultural content and a practical portfolio

Benefits

  • Flexible working hours

See also

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