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Oxigen

Contract UI Designer

Posted Updated
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Our client is a US-market gaming product company looking for a contract UI designer to work closely with the product team on an ongoing basis. The scope covers both product design and illustration — so this role suits someone who thinks in systems but can also produce polished visuals from scratch.

What you'll work on:
End-to-end mobile UI design: user flows, wireframes, high-fidelity screens, component libraries
UX flows for new features and product improvements across iOS and Android
Custom illustrations — character, environment, or UI-adjacent — depending on product needs
Working directly with product and engineering to bring designs to production
Maintaining visual consistency across the product

What they're looking for:
A strong mobile UI portfolio that shows both design thinking and visual quality
Illustration skills that go beyond icons — you can produce polished custom artwork
Experience designing for consumer mobile products (gaming background is a plus)
Figma proficiency required; experience with animation or motion is a bonus
Someone who can work independently from a brief without needing constant feedback loops

Format: Part-time contractor, ~20 hours/week

Skills

See also

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