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Arrow International

Game Analytics Engineer

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Join the Fun at Arrow International!

Arrow International is the world’s #1 maker of charitable gaming products, from pull tabs and bingo paper to cutting-edge electronic gaming systems. Our products power entertainment in social and gaming venues around the globe, and we’re growing fast!


We're building a winning culture that’s all about teamwork, passion, and innovation. At Arrow, you’re not just another employee, you’re part of a high-performing team that’s redefining fun and giving back to communities. We believe in rewarding your hard work with profit-sharing, 401(k) matching, great benefits, and paid time off, including a bonus week every July!


If you're looking for a career that’s exciting, meaningful, and full of opportunity, Arrow is the place to be.


Position Summary

We are looking for a Game Analytics Engineer for our Las Vegas studio to deepen how we analyze game math and combine it with live game data to make higher-performing games, faster. This role brings rigorous analysis to the math work of the game design team, using both the math behind a game and how it performs in market to sharpen design decisions and shorten the path from concept to a strong game.


The role works closely with the Head of Game Design, the Math Director, and the game design leads. The work is shared with the Chicago and Pune studios. It is a hands-on analysis role that builds its own tools, not a machine-learning or research role. AI-assisted development is central to how the role builds.


Primary Roles and Responsibilities

  • Analyze game math and simulation results to understand what makes a game perform, and feed that back into design
  • Combine the math view of a game with live performance and player-session data to guide design decisions and bring more success
  • Own the quality of the data behind the analysis, keeping that data clean and trustworthy
  • Define and maintain the metrics that determine how a game is performing, so design decisions and live results are measured against the same standard
  • Turn analysis into clear, actionable recommendations, and present findings so the design team and leads can act on them
  • Build and improve the tools and simulations that support this analysis, using AI coding tools to prototype, iterate, and ship quickly
  • Keep the tools and the analysis behind them documented and reliable enough for the team to depend on day to day
  • Work closely with the Senior Producer, Game Design, to develop a roadmap and track progress

Skills

See also

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