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Lumos Labs

Game Designer

Posted Updated
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Description

Responsibilities:

  • Design, balance, and analyse new and existing game features.
  • Work closely with Product Managers, Designers, Artists, and Engineers to build engaging gaming experiences.
  • Own and communicate the vision for major game design initiatives.
  • Create and maintain clear game design documentation.
  • Build and improve tools to make the game design and development process more efficient.
  • Organise and conduct playtests to validate new features and prototypes.
  • Communicate game designs and concepts effectively to key stakeholders.
  • Mentor, recruit, and train designers supporting your initiatives.


Requirements:

  • 4+ years of experience in Game Design, with 2+ shipped mobile game titles.
  • Strong understanding of casual games and mobile gaming.
  • Hands-on experience with game systems design, progression, and balancing for casual games.
  • Strong analytical and problem-solving skills.
  • Passion for video games, especially mobile games.
  • Understanding of the complete game production lifecycle.
  • Strong storytelling and narrative development skills.
  • Excellent communication, collaboration, and interpersonal skills.
  • Proven ability to work effectively in cross-functional teams.
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See also

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