Game Designer (World of Tanks Console)
We are looking for a Game Designer focused on meta-game and systemic design to help shape engaging long-term player experiences in a live-service, AAA console environment. You will translate high-level game vision into structured, playable systems that drive retention, competition, and meaningful progression across the player journey.
What will you do?
🌸Design, implement, and maintain meta-game and economic systems, such as multiplayer matchmaking, ranking systems, progression, etc.
🌸Assess player needs and find opportunities for improving the player experience in whichever ways are most impactful outside of the game.
🌸Conceptualize and create detailed game design documentation.
🌸Work collaboratively with the Game Director and Design Team to deliver a thrilling, high-quality product.
What are we looking for?
💦Experience as a Game Designer of products with successful releases.
💦Experience designing progression, matchmaking, or social systems.
💦Game design experience on live service / games-as-a-service titles in the midcore/hardcore action game sphere.
💦Strong communication skills.
💦A progressive critical thinker who can develop solutions to overcome the obstacles and challenges that come with new game development.
Work mode:
☘️Hybrid (3 days of work from the office).
☘️This role is eligible for relocation & immigration support.
Benefits:
☘️Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
☘️Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
☘️Sick Leave Compensation, Maternity Leave Benefits
☘️Premium Private Health Insurance
☘️Career development and education opportunities within the company
☘️English clubs and platform for learning languages
☘️Mental well-being program (iFeel)
☘️Commuting allowance