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MediaTek 聯發科技

<GPU>GPU Compiler Developer

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Description

Role and Responsibilities:
•_x0001_Define GPU compiler software architecture and interfaces.
•_x0001_Development/implement GPU compiler pipeline, linking and various optimizations/transformations.
•_x0001_Collaborate with Driver team, HW team to implement new API & HW features.
•_x0001_Collaborate with Driver team, HW team to improve/tune performance & power consumption.
•_x0001_Execute & deliver to meet milestones/schedules.
•_x0001_Analyze and debug code generation issues.
•_x0001_Analyze and influence future GPU architectures.
•_x0001_Construct reliable & trustable relationships across teams internally & externally.

Requirements

Requirement
•_x0001_BS, MS or PhD degree or equivalent in Computer Science, Electrical or Computer Engineering or related majors.
•_x0001_Working experience on product compiler, compiler tools such as assembler, linker development.
•_x0001_Hands-on knowledge/experience on C/C++ programming.
•_x0001_Hands-on knowledge/experience on state-of-the-art compiler optimization/transformation techniques.
•_x0001_Hands-on knowledge/experience on LLVM.
•_x0001_Strong written & verbal communication skills.
•_x0001_Strong teamwork skill and execution capability.
•_x0001_Strong problem solving, root causing and debugging skills.
•_x0001_Strong self-driven skills.
•_x0001_Preferred skills:
-Knowledge/experience on GPU/GPU pipeline and GPU architecture.
-Knowledge/experience on SIMD architecture.
-Knowledge/experience on D3D, Vulkan/OpenGL, OpenCL APIs.
-Knowledge/experience on leveraging AI in compiler/tool/optimization development.
Education: Master's Degree

Skills

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