Junior Backend Systems Engineer (Python/C++)
Work Location: Casa Grande, AZ / Maricopa, AZ
· We
are seeking a detail-oriented, highly analytical Junior Systems Software
Engineer to join our core engineering team.
· In
this role, you will design, implement, and optimize low-level application
architecture, networking protocols, and performance-critical systems. The ideal
candidate brings a strong foundation in computer science fundamentals, hands-on
experience with C++ and Python, and a passion for building responsive, scalable
software.
Key Responsibilities:
· Systems & Network Architecture: Design,
implement, and maintain custom networking components, client-server models, and
protocol resolvers (UDP/TCP, DNS, socket communications).
· Algorithm & Performance Optimization: Apply data
structures, memory management, and graph search heuristics (e.g., A*, custom
hashing, priority queues) to solve complex performance and indexing challenges.
· Testing & Quality Assurance: Develop and
execute comprehensive unit, integration, and stress tests to validate network
state synchronization, catch edge cases, and eliminate execution bottlenecks.
· Debugging & Problem Solving: Utilize
low-level debugging tools (GDB, Wireshark) to trace memory leaks, analyze
packet flow, and debug asynchronous multi-threaded or multi-client execution
paths.
· Cross-Functional Collaboration: Partner with
cross-functional teams to design clean, modular codebases and maintain version
control integrity across all release cycles.
Key Requirements:
· Education: Bachelor of Science in Computer
Science, Computer Engineering, or a related technical discipline (GPA 3.5+
preferred).
· Core Languages: Strong proficiency in C++ and Python.
Familiarity with C, C#, Java, SQL, or x86 Assembly is a plus.
· Systems & Networking: Solid
understanding of TCP/UDP networking principles, socket programming, caching
mechanisms, operating systems, and computer architecture.
· Tools & Environment: Hands-on
experience with Linux/Bash, Git/GitHub, GDB,
and Wireshark. Experience with SFML, Unity, or VR/AR engines is
desirable.
· CS Fundamentals: Proven command of object-oriented
design, algorithmic complexity, recursive problem-solving, and concurrent state
management.
Desired Competencies:
· Self-starter
capable of managing end-to-end projects—from requirement mapping to
comprehensive testing.
· Passion
for interactive media, high-performance computing, or game engine mechanics.
· Strong
written and verbal communication skills for technical documentation and code
reviews.
Requirements
C++, Python, TCP/UDP,
socket programming, Linux, Git, GDB, Wireshark, object‑oriented design,
algorithmic complexity, concurrency
C++, Python, C, C#,
Java, SQL, x86 Assembly, TCP, UDP, DNS, socket programming, caching mechanisms,
operating systems, computer architecture, Linux, Bash, Git, GitHub, GDB,
Wireshark, SFML, Unity, VR, AR, object‑oriented design, algorithmic complexity,
recursion, concurrent state management, data structures, memory management,
graph search heuristics, A, custom hashing, priority queues