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Larian Studios

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Lead Sound Designer

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With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Lead Sound Designer to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

  • Execute the Creative Sound Design Vision
  • Lead, support and train the Sound Design Team
  • Distribute tasks to the Sound Design Team
  • Review and sign-off tasks for the Sound Design Team
  • Support to develop the Creative Sound Design Vision
  • Manage the collaboration with our outsourcing partners
  • Collaborate closely with and report to the Head of Audio
  • Collaborate closely with the Audio Leadership team
  • Communicate with Stakeholders, Producers and Feature Teams

Requirements

  • Full project loop as a Senior Sound Designer or Sound Design Lead on a AAA title, ideally in medium/large teams
  • Lead experience within Sound Design teams
  • Proficiency in Jira
  • Proficient in building up, maintaining and delivering a Sound Design Vision
  • Solid understanding of the Game Audio pipeline from Asset to Soundscape
  • Profound mastering of Wwise
  • Profound general audio production knowledge: how assets are created, mixed and mastered

Nice to Haves

  • Worked on an RPG
  • Proficient knowledge of Foley and Field recordings
  • Good understanding of script systems to create customized scalable automated solutions
  • Basic knowledge in programming (C# / C++)

What we offer

  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback

Skills

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