Lecturer - Interactive Spatial Design
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Summary
University lecturer role at Taylor's (Lakeside Campus, Malaysia) teaching Interactive Spatial Design: delivering studio and theory modules (immersive AR/VR/MR, spatial storytelling), supervising and conducting research with publications, plus curriculum and administrative duties. Uses tools like CAD/BIM, Unity/Unreal, and projection mapping.
RESPONSIBILITIES
Teaching & Learning
- Undertake teaching and teaching related duties such as design, preparation and development of teaching materials; conduct classes/lectures, tutorials and practicals; consultation with students, invigilation, marking and assessment
- Participate and contribute in high quality programme and curriculum development
- Plan and implement teaching strategies to optimise student learning as well as to motivate them
- Support in research project work and scholarship of postgraduate students
- Establish and maintain high standards of teaching and effective learning to meet the University’s teaching and learning expectations
Research
- Participate in scholarly activities, including undertaking research, conference presentation, journal publications and relevant community work
- Support efforts to secure grants for research activities and scholarship as co-researcher
- Achieve the specified set of research outcome targets for Lecturer level of appointment
Administration and Other Activities
- Undertake and contribute in administrative responsibilities such as attending departmental meetings, participate in committees and working groups within the Department, School and Faculty
- Participate in continuous relevant professional activities
- Assist in establishing linkages with external organisations/ professional bodies in academic related matters
REQUIREMENTS
- Possess a PhD from a recognised university in Design, Interactive Spatial Design, Interior Architecture, Spatial Experience Design, Digital Media, or other related disciplines.
- Demonstrate a credible research profile with at least one publication in a C.I. journal (ISI/SCOPUS indexed) within the last five (5) years.
- Active engagement in research, practice-based research, or consultancy projects, with tangible outputs such as publications, exhibitions, prototypes, funded grants, or industry collaborations.
- Ability to design and deliver studio-based and theory-driven modules in areas such as Interactive Environments, Spatial Storytelling & Experience Design, Immersive Technologies (AR/VR/MR) and Human-Centred Spatial Design
- Effective integration of digital tools and emerging technologies (e.g., CAD/BIM, parametric modelling, Unity/Unreal, projection mapping, interactive sensors, AI-assisted design tools) in teaching and studio facilitation.
- Creative thinker with a strong conceptual and spatial design sensibility.
- Collaborative and interdisciplinary mindset.