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Mac OSX / iOS Developer / 3D Programmer

Summary

Build and maintain Mac and iOS apps using Cocoa, Objective-C, and 3D graphics libraries; debug, source-control, and collaborate on consumer-facing graphical software.

Your Duties Will Include


Developing applications, interface, design and implementation, source control, formulating new concepts, debugging and product maintenance. You will also be expected to communicate your findings to others as well as provide technical expertise on concepts.


To Be Considered For This Position, You Must Have


Macintosh programming experience in the Cocoa environment, fluency in objective C, experience of the full Mac product life cycle and some iOS experience. You must be familiar with handling source on various projects and experience with SVN version control or similar. You must have good communication skills both verbal and written.


Considered a Positive If You


Have an aptitude for mathematics, in particular 3D co-ordinate geometry, trigonometry and transform matrices. An interest in working with 2D and 3D consumer based graphical applications, IOS development skills. Have experience with the Adobe products or simiar vector design programs and knowledge of web technologies such as HTML, CSS, Java, JQuery, MySQL and PHP.

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