[MEX] Software Engineer – Go
Posted Updated
Description
Project – the aim you’ll have
Our client is a global video-game commerce company whose payments and monetization tools are used by leading game studios worldwide. Software Mind is joining the client's engineering team to build a new LiveOps plugin platform in Go, Kafka and Google Cloud, letting internal teams extend LiveOps through a strict plugin interface. You will work in a small Scrum team alongside the client's technical lead.
Role – how you’ll contribute
- Build the platform's first plugin, a gacha / wheel-of-fortune reward mechanic
- Implement configurable, auditable probability-based reward logic
- Define plugin schemas that generate configuration and user interfaces
- Run plugins safely within the platform's sandboxed environment
- Publish and consume plugin events through Kafka
- Feed platform gaps back to the platform engineers
- Document the plugin as a reference implementation
Expectations – the experience you need
- 3+ years of software engineering, including production Go
- Schema-driven development (JSON Schema, Protobuf or OpenAPI)
- TypeScript and React, ideally schema-generated UIs
- Business-logic-heavy features with strong test coverage
- REST/gRPC APIs and event-driven integration (Kafka)
- Fluent English (B2+)
Additional skills – the edge you have
- Sandboxed runtimes such as WebAssembly or isolated workers
- Game mechanics: gacha, loot tables, RNG and probability
- Odds-disclosure and player-protection awareness
- Google Cloud, PostgreSQL and Redis
What we offer:
- Flexible and remote cooperation options
- International projects with leading global clients
- Travels related to international projects
- Non-corporate atmosphere
- Access* to language classes
- Access* to knowledge-sharing initiatives
- Access* to private healthcare and life insurance
- Access* to multisport card
*The availability and terms of individual benefits may vary depending on the chosen form of cooperation.