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PhyAgents

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ML Engineer - Robotics

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Description

At PhyAgents, a machine learning engineer works across the full loop that makes a robot better: data, models, training, simulation, evaluation, and deployment on real hardware. You'll do research-grade work and ship it onto robots in the same quarter. A result that doesn't run on the robot isn't finished.


Responsibilities:

  • Training and post-training: Train and post-train robotic foundation models, including vision-language-action models, using imitation learning and reinforcement learning. You'll own the work from data loading through multi-GPU training runs.
  • Training infrastructure: Build and scale distributed multi-node GPU training, data loaders that keep GPUs fed, and reproducible pipelines with experiment tracking.
  • Simulation: Build simulation environments for our tasks. Train policies with reinforcement learning that transfer to real robots.
  • Rewards and verifiers: Design the reward functions and the verifiers that check whether a task step actually succeeded.
  • Evaluation: Build harnesses that tell us whether a model actually got better, in simulation and on real hardware. Design the metrics that decide what ships.
  • Data and data infrastructure: Define what data the models need. Build the pipelines that turn raw robot episodes into versioned, training-ready datasets. Trace a stuck policy back to its data.
  • Models on robots: Get models running reliably and fast enough on real hardware. Debug failures in the lab across the model, the data, and the robot.


Requirements:

  • 5+ years of hands-on experience training and shipping ML models in production or in a research lab, with a B. Tech, M. Tech or PhD in Computer Science, Electrical Engineering or a related field.
  • A track record of owning an ML system end to end: you've taken something from problem definition through data, training, evaluation, and deployment, and you can tell us what you'd do differently.
  • Deep hands-on experience with PyTorch, including writing and debugging non-trivial training loops.
  • Experience training at scale: multi-GPU or multi-node training (DDP, FSDP, DeepSpeed, or equivalent) and the profiling work to keep it efficient.
  • Strong fundamentals in linear algebra, probability, optimisation, and machine learning, and in data structures, algorithms, and systems.
  • Strong software engineering habits: you write code others can build on, and hold a high bar for code quality.


Preferred:

  • Experience post-training transformers, diffusion models, or multimodal models, especially with imitation learning or reinforcement learning.
  • Experience in robotics, autonomous vehicles, or another domain where models act in the physical world and failures are expensive.
  • Experience with robot simulation (MuJoCo, Isaac Sim, PyBullet) and sim-to-real transfer.
  • Experience building data pipelines for large multimodal datasets (object storage, Ray or Spark, Parquet, WebDataset).
  • Experience deploying models to constrained or real-time hardware (ONNX, TensorRT, quantisation, latency work).
  • Publications at top AI or robotics venues, or meaningful open-source contributions.
  • Experience mentoring engineers or leading a small technical effort.

Skills

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See also

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