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Raydar

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Product Designer

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Description

About the company

Our client is a consumer software company.

The role

Raydar is recruiting for this role on behalf of our client. Design consumer mobile product experiences from early research through production-ready assets, with a focus on playful interactions, advancement and rewards. Partner closely with product and engineering to ship quickly and extend an established design system across platforms.

What you'll do

- Own design of a consumer app from early research and user flows through high-fidelity interfaces and production assets.

- Design engaging interaction loops, advancement systems, rewards and collectible features.

- Lead design for a new web version of the app and help lay groundwork for an Android release.

- Build on and refine an established design system, including iOS-native interaction patterns.

- Partner with product managers and engineers to deliver features quickly, adding motion, illustration and micro-copy to key moments.

Requirements

What we're looking for

- Bachelor's degree.

- One to three years of hands-on work shipping consumer apps on Apple devices, ideally with an appetite for web and Android work, from a large technology firm or a growth-stage startup.

- A design portfolio that walks through the reasoning behind past projects and shows reach beyond a single product.

- Hands-on background creating playful feedback systems that keep everyday users returning.

- Comfort with motion, illustration and animation craft in interactive interfaces.

- Low ego, coachable, and comfortable working through ambiguity.

Bonus points

- Background in games or entertainment software.

- Previous experience founding a company.

Benefits

Compensation and benefits

- Base salary: USD 160,000 to 225,000 per year

- Equity

- Health, dental and vision coverage

- Retirement plan

Location and work model

- San Francisco, California, United States

- On-site, 5 days a week in the office

- Full-time

Skills

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See also

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