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Product Owner / Producer (live mobile games)

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We develop our own games, with a portfolio of 350+ titles, and operate a game publishing business, partnering with external developers to launch, grow, and monetize their products.

For which tasks (responsibilities)?

🌸Product Health & Hypotheses: Regularly monitor game health metrics, identify growth opportunities, and formulate new product hypotheses.
🌸Business Evaluation & Prioritization: Evaluate every hypothesis against development costs (ROI vs Cost) and prioritize the backlog based on business goals.
🌸Strategic & Operational Planning: Build roadmaps, set quarterly initiatives, define update content, and manage the backlog.
🌸Team Leadership: Assign tasks to the development team, conduct product reviews, and ensure quality and timely releases.
🌸Experiments & Analytics: Monitor post-release metrics, design, and run A/B tests.
🌸Cross-functional Collaboration: Work closely with the Growth & UA team to scale the projects.

What kind of professional are we looking for?

💦Experience: 3+ years as a Product Owner, Lead Game Designer, or Producer in Mobile Free-to-Play.
💦LiveOps Track Record: Proven hands-on experience running live projects (not just pre-production or soft launch).
💦Deep Product Analytics: Solid understanding of P&L and F2P economy (LTV, Retention, ARPDAU, ROAS).
💦Monetization Expertise: Practical experience setting up and optimizing IAP + Ads monetization mix.
💦A/B Testing: Hands-on experience designing, running, and analyzing A/B tests.
💦Multitasking: Ability to effectively manage 2–3 games simultaneously while keeping focus on what matters. Experience or readiness to work across different genres (Casual, Hybrid-Casual).

Why do we enjoy working here?

☘️Competitive and transparent compensation
☘️Paid vacation and sick leave
☘️Remote work
☘️Reimbursement for training, courses, and English language classes
☘️Work at a consumer goods company with international partners and ambitious goals

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