Remote Backend Engineer — Real-Time MMO Scale & Systems

Summary

As a backend engineer at Soulbound, you will scale real-time MMO infrastructure by building stateful game servers and event-driven services using GKE, Kafka, MongoDB, and PostgreSQL. You will also manage infrastructure as code and improve system observability and resilience.

Soulbound, a London-based indie game studio, is seeking backend engineers to scale our real-time MMO infrastructure. You will work with CTO on systems keeping thousands of players connected, using GKE, Kafka, MongoDB and PostgreSQL, building stateful game servers and event-driven services to 10x current scale.

You will optimize deployments, observability, and resilience, implement IaC with Terraform/Helm, and collaborate with a small senior team.

See also

Backend jobs by country — openings, pay and top skills →

Tailor your CV for this role?

We couldn't check your fit for this role — add a CV to your profile to see it next time.

A new version of freehire is available