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Render programmer

Open 30d

Responsibilities:

  • Implementing new graphics features and supporting existing in the proprietary game engine (PC and consoles)
  • Performing render pipeline optimizations
  • Bug fixing

Requirements:

  • 2+ years of experience with game rendering techniques.
  • Strong knowledge of DirectX API (11 and 12 versions).
  • Strong knowledge of C++ and shader languages.
  • Strong math skills, including trigonometry and linear algebra.
  • Experience with GPU debug and profiling tools.

Will be a plus:

  • Understanding of modern GPU architectures
  • Console rendering specific experience (PlayStation, Xbox)
  • Understanding of memory management, multi-threaded programming
  • Experience with complex game engines and production pipelines
  • Own pet projects related to game engines, rendering
  • Good level of English communication

See also

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