Senior 3D Animator & Rigger (Unreal Engine)
You will craft realistic, high-quality animations and technically complex rigs for real-time projects, bringing characters and creatures to life while building the systems that support them. You'll take ownership of the full animation process, from crafting believable motion to implementing and fine-tuning it in Unreal Engine. You'll work with MetaHuman rigs, explore facial animation workflows including MetaHuman Animator, and build advanced rigs for animals, including muscle simulation, using existing auto-rig tools or developing custom solutions to fit project needs.
Responsibilities
- Create realistic animal animations (locomotion, behavior, reactions)
- Work with Animation Blueprints in Unreal Engine
- Set up state machines and blend spaces
- Integrate animations into gameplay in collaboration with programmers
- Work with IK, root motion, and physically accurate movement
- Optimize animations for real-time performance
- Maintain a high level of realism and visual quality
Requirements
- 5+ years of experience in 3D animation (games / real-time / simulators)
- Strong proficiency in Unreal Engine (UE4 / UE5)
- Excellent understanding of animal anatomy and movement
- Experience with Maya, Blender, or MotionBuilder
- Understanding of Animation Blueprints, IK, and retargeting
- Experience with Motion Matching
- Ability to work independently and make animation decisions
- English: working proficiency (Upper-Intermediate or higher)
- Portfolio / showreel required
Benefits
- Unlimited Flexible Time Off
- Personalized career roadmap