Senior 3D Animator & Rigger (Unreal Engine)

Open 48d

Craft realistic, high-quality animations and technically complex rigs for real-time projects. Own the full animation process from believable motion through implementation and tuning in Unreal Engine, including MetaHuman facial workflows and advanced animal rigs with muscle simulation.

Responsibilities

  • Create realistic animal animations for locomotion, behavior, and reactions.
  • Work with Animation Blueprints in Unreal Engine.
  • Set up state machines and blend spaces.
  • Integrate animations into gameplay with programmers.
  • Work with IK, root motion, and physically accurate movement.
  • Optimize animations for real-time performance.
  • Maintain a high level of realism and visual quality.

Requirements

  • 5+ years of experience in 3D animation for games, real-time projects, or simulators.
  • Strong proficiency in Unreal Engine UE4/UE5.
  • Excellent understanding of animal anatomy and movement.
  • Experience with Maya, Blender, or MotionBuilder.
  • Understanding of Animation Blueprints, IK, and retargeting.
  • Experience with Motion Matching.
  • Ability to work independently and make animation decisions.
  • Upper-Intermediate or higher working proficiency in English.
  • Portfolio or showreel required.

Benefits

  • Unlimited Flexible Time Off
  • Personalized career roadmap
  • Training and educational opportunities

See also

Creative & Media jobs by country — openings, pay and top skills →

Tailor your CV for this role?

We couldn't check your fit for this role — add a CV to your profile to see it next time.

A new version of freehire is available